Q100832: INFO: Calling Conventions the 32-Bit Compiler Supports

Article: Q100832
Product(s): Microsoft C Compiler
Version(s): 1.0,2.0,4.0,5.0,6.0
Operating System(s): 
Keyword(s): kbCompiler kbVC600
Last Modified: 26-MAR-2002

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The information in this article applies to:

- Microsoft Visual C++, versions 1.0, 2.0, 4.0 
- Microsoft Visual C++, 32-bit Enterprise Edition, versions 5.0, 6.0 
- Microsoft Visual C++, 32-bit Professional Edition, versions 5.0, 6.0 
- Microsoft Visual C++, 32-bit Learning Edition, version 6.0 
- Microsoft Visual C++.NET (2002) 
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NOTE: Microsoft Visual C++ NET (2002) supported both the managed code model that is provided by the .NET Framework and the unmanaged native Windows code model. The information in this article applies to unmanaged Visual C++ code only.

SUMMARY
=======

Visual C++,32-bit Edition, supports three calling conventions: C (_cdecl),
standard (_stdcall), and fastcall (_fastcall). The compiler does not support the
Pascal calling convention (_pascal) provided by Microsoft compilers for MS-DOS
and 16-bit Windows.

The following table summarizes the calling conventions:

                         _cdecl         _stdcall       _fastcall

  -------------------------------------------------------------------
  Arguments              Pushed R to L  Pushed R to L  Note 3
  Stack cleaned up by    Caller         Called         Called
  Naming convention      Prepend "_"    Note 1         Note 2

  Note 1: The _stdcall calling convention decorates each function name by
  prepending an underscore character (as the _cdecl convention does) and
  appending an at sign "@" and the decimal representation of the number of
  bytes of stack space required. Each argument is widened to a multiple of four
  bytes.

  Note 2: The _fastcall calling convention decorates each function name by
  prepending an at sign "@" and appending an at sign and the decimal
  representation of the number of bytes of stack space required. Each argument
  is widened to a multiple of four bytes.

  Note 3: The first two function arguments that require four or fewer bytes are
  placed into registers. The caller pushes the remainder of the parameters onto
  the stack from right to left. This behavior may change in future versions.

The default calling convention is _cdecl. If an application declares a function
that accepts a variable number of arguments with the _fastcall or _stdcall
calling convention, the compiler uses the _cdecl calling convention for that
function.

MORE INFORMATION
================

The following code examples illustrate the code generated in the calling
function and in the called function to support the C calling convention:

     int _cdecl CFunc(int a, int b);

        calling function    called function
        -------------------------------------------

        push   b            _CFunc PROC NEAR
        push   a                    .
        call   _CFunc               .
        add    esp,8                .
         .                         RET
         .                  _CFunc ENDP
         .

     int _cdecl CVarFunc(int a, ...);

        calling function    called function
        -------------------------------------------

        push   ...          _CVarFunc PROC NEAR
        push   a                       .
        call   _CVarFunc               .
        add    esp,4+...               .
         .                            RET
         .                  _CVarFunc ENDP
         .

The following code example illustrates the code generated in the calling function
and in the called function to support the standard calling convention:

     int _stdcall StdFunc(int a, int b);

        calling function    called function
        -------------------------------------------

        push   b            _StdFunc@8 PROC NEAR
        push   a                        .
        call   _StdFunc@8               .
         .                              .
         .                             RET  8
         .                  _StdFunc@8 ENDP

The following code example illustrates the code generated in the calling function
and in the called function to support the fastcall calling convention:

     int _fastcall FastFunc(int a, int b);

        calling function    called function
        -------------------------------------------

        mov edx, b          @FastFunc@8 PROC NEAR
        mov ecx, a                       .
        call @FastFunc@8                 .
         .                               .
         .                              RET 8
         .                  @FastFunc@8 ENDP

Additional query words:

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Keywords          : kbCompiler kbVC600 
Technology        : kbVCsearch kbVC400 kbAudDeveloper kbvc100 kbVC500 kbVC600 kbVC200 kbVC32bitSearch kbVCNET kbVC500Search
Version           : :1.0,2.0,4.0,5.0,6.0
Issue type        : kbinfo

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