Series Model
number
Plug
and
Play
DSP
chip
FM
chip
WT
header
MPU-401
hanging
note
bug
MPU-401
slow-
down
/pauses
Vibra
CT250x
clipping
Vibra
ringing/
hissing
Single-
cycle
DMA
clicking
Potential
self
noise
SB 1.0 CT1320A
CT1320B
no CT1321 OPL2
YM3812
no N/A N/A no no no High
SB 1.5 CT1320C no CT1321 OPL2
YM3812
no N/A N/A no no no High
SB 2.0 CT1350B no CT1351 OPL2
YM3812
no N/A N/A no no no High
SB Pro CT1330A no CT1341 OPL2
2x YM3812
no N/A N/A no no no High
SB Pro 2 CT1600
CT1610
CT2600
no CT1341 OPL3
YMF262
no N/A N/A no no no High
SB16 CT1730 no CT1741 OPL3
YMF262
yes no yes no no yes Noisy
CT1740 no CT1738 OPL3
YMF262
yes Check DSP version yes no no yes Noisy
CT1750 no CT1739 OPL3
YMF262
yes Check DSP version yes no no yes Noisy
CT1770 no CT1740 OPL3
YMF262
yes Check DSP version yes no no yes Noisy
CT1780 no CT1741 OPL3
YMF262
yes Check DSP version yes no no yes Check
CT1703
CT1790 no CT1741 OPL3
YMF262
yes Check DSP version yes no no yes Check
CT1703
CT2230 no CT1741 OPL3
CT1747
yes yes
(Type 2)
yes no no yes Check
CT1703
CT2290 no CT1741 OPL3
CT1747
yes yes
(Type 2)
yes no no yes Check
CT1703
CT2740 no CT1741 OPL3
CT1747
yes yes
(Type 2)
yes no no yes Check
CT1703
CT2920 yes CT1741 OPL3
CT1747
yes yes
(Type 2)
yes no no yes Check
CT1703
CT2840 no CT1741 OPL3
CT1747
no yes
(Type 2)
yes no no yes Low
CT2770 no CT1741 OPL3
CT1747
no yes
(Type 2)
yes no no yes Check
CT1703
CT2700 no CT1741 OPL3
YMF262
yes yes
(Type 1+2)
yes no no yes Check
CT1703
CT2750 no CT1741 OPL3
YMF262
yes yes
(Type 1+2)
yes no no yes Check
CT1703
CT2830 no CT1741 OPL3
YMF262
yes yes
(Type 1+2)
yes no no yes Check
CT1703
CT2910 no CT1741 OPL3
YMF289
yes yes
(Type 1+2)
yes no no yes Check
CT1703
CT2950 yes CT1741 OPL3
YMF289 /
CQM in CT1978
yes yes
(Type 1+2)
yes no no yes Check
CT1703
CT2260 no CT2501
Vibra
OPL3
YMF262
yes yes
(Type 1+2)
yes yes yes no Low
CT2800 no CT2504
Vibra
OPL3
YMF262
yes yes
(Type 1+2)
yes yes yes no Low
CT2810 no CT2501
Vibra
OPL3
YMF262
yes yes
(Type 1+2)
yes yes yes no Low
CT2860 yes CT2504
Vibra
OPL3
YMF262
yes yes
(Type 1+2)
yes yes yes no Low
CT2890 yes CT2504
Vibra
OPL3
YMF262
yes yes
(Type 1+2)
yes yes yes no Low
CT2900 yes CT2504
Vibra
OPL3
YMF289
yes yes
(Type 1+2)
yes yes yes no Low
CT2940 yes CT2502
Vibra
OPL3
YMF289 /
CQM in CT1978
yes yes
(Type 1+2)
yes yes yes no Low
CT2960 yes CT2505
Vibra
CQM yes yes
(Type 1+2)
yes yes yes no Low
CT2970 yes CT2505
Vibra
CQM yes yes
(Type 1+2)
yes yes yes no Low
CT2980 yes CT2502
Vibra
CQM yes yes
(Type 1+2)
yes yes yes no Low
CT4100 yes CT2508
Vibra
CQM yes ? yes ? ? no Low
CT4170 yes CT2511
Vibra
CQM no no yes yes yes no Low
CT4180 yes CT2505
Vibra
CQM no yes
(Type 1+2)
yes yes yes no Low
AWE32 CT2760 no CT1741 OPL3
CT1747
yes yes
(Type 2)
yes no no yes Noisy
CT3900 semi CT1741 OPL3
CT1747
yes yes
(Type 2)
yes no no yes Check
CT1703
CT3980 yes CT1741 OPL3
CT1747
yes yes
(Type 2)
yes no no yes Check
CT1703
CT3780 no CT1741 OPL3
CT1747
no yes
(Type 2)
yes no no yes Check
CT1703
CT3910 semi CT1741 OPL3
CT1747
no yes
(Type 2)
yes no no yes Check
CT1703
CT3990 yes CT1741 CQM yes yes
(Type 1+2)
yes no no yes Check
CT1703
CT4330 yes CT8903 CQM no no yes no no no Low
CT3630 yes CT2502
Vibra
CQM no yes
(Type 1+2)
yes yes yes no Low
SB32 CT3930 no CT2501
Vibra
OPL3
YMF262
no yes
(Type 1+2)
yes yes yes no Low
CT3670 yes CT8903 CQM no no yes no no no Low
CT3620 yes CT1741 CQM no yes
(Type 1+2)
yes no no yes Check
CT1703
CT3600 yes CT2502
Vibra
CQM no yes
(Type 1+2)
yes yes yes no Low
AWE64 CT4380 yes CT8903 CQM no no yes no no no Very Low
CT4500 yes CT8903 CQM no no yes no no no Very Low
CT4520 yes CT8920 CQM no no yes no no no Very Low
AWE64 Gold CT4390 yes CT8903 CQM no no yes no no no Very Low
CT4540 yes CT8903 CQM no no yes no no no Very Low
 
MPU-401 hanging note bug (HNB)

The bug only occurs when affected cards are utilized for digital sound effects and MIDI music simultaneously, but it happens on any MIDI device regardless if connected to the internal Wave Blaster connector or externally through the game port.

Type 1: Illegitimate hanging notes
This variant of the bug manifests itself as "rogue" MIDI notes being generated during MIDI playback in games based on the Doom- and Build-Engines. Since these notes are not part of the soundtrack, they are not stopped and hang for a long time. Also, these 'illegitimate' notes tend to be high-pitched, which makes this variant of the bug a rather annoying experience.

Type 2: Legitimate hanging notes
This type of the bug has been witnessed in many games, but occurs very rarely. In this case, the hanging notes are part of the soundtrack, but for some reason the "Note off" command is missed.

DSP versions 4.04, 4.05 & 4.16 will not suffer from this bug.
Type 1 doesn't occur on cards with a CT1747 bus interface.

Source:
https://www.vogons.org/viewtopic.php?f=46&t=50071 (Thanks @James-F)
Source:
https://www.vogonswiki.com/index.php/Hanging_note_bug

MPU-401 slowdown/pauses

Build Engine games like Duke Nukem 3D experience slowdowns. Only happens when using Sound Blaster high quality PCM and MPU-401 (General MIDI) music at the same time. One solution is to reduce the sampling (playback) rate to 11 KHz.

Tie Fighter experiences pauses when using Sound Blaster sound output in combination with MPU-401 (General MIDI).

As a workaround for both titles AWE32/64 cards are available as music playback devices (using the integrated Creative wavetable).

Source: https://www.vogons.org/viewtopic.php?f=46&t=50071 (Thanks @James-F)

Vibra CT250x clipping

Distortion can be heard with especially loud games that cannot be fixed by lowering any volume settings in the Sound Blaster mixer settings.
To test this: Doom, Sound max volume, idkfa, weapon 6, shoot straight ahead, you'll hear a crackling sound which can only be fixed by lowering the volume in the game.
Another quick test is the game Skyroads when the ship explodes.
Lowering the volumes in the mixer lowers the distortion along with the sound in a card that is affected by this bug.
So the distortion is generated before the mixer and cannot be removed.

Examples:
https://www.vogons.org/viewtopic.php?p=526561#p526561 (Thanks @James-F)

Source
: https://www.vogons.org/viewtopic.php?p=525304#p525304 (Thanks @James-F)


Vibra ringing/hissing

A faint high pitched ringing will be heard after a sample is done playing.
Sometimes the card will hiss instead of ring, but the cause it the same.

Source
: https://www.vogons.org/viewtopic.php?t=50071 (Thanks @James-F)

Single Cycle DMA clicking

A click will be heard after a sample is done playing with games that use Single-Cycle DMA mode for audio.
All DSP 4.0x to 4.13 are affected including the AWE32.
DSP 4.16 of the AWE64 is not affected, and is free of this bug.
The Vibra cards are not affected by this bug, but have the ringing bug instead.

Source:
https://www.vogons.org/viewtopic.php?t=50071 (Thanks @James-F)

Self noise

As far as we know self noise often originates from the generation of the DAC chip of the Sound Blaster. There are many contributing factors to the "noisyness" of an old sound card but until we have further data available we have to base our list on the used DAC chip model of the different cards:

        CT1701 is the oldest and noisiest mainly on the SB16 CT1740 cards.
        CT1703-T is slightly better but still considered noisy.
        CT1703-TBS and CT1703-A are noise free and appear on later cards.

On cards using the CT1703-T DAC chip it seems that most of the noise comes from the MIDI slider in the Mixer with .
The MIDI slider is responsible for the Wavetable header and OPL volumes combined.

Source
: https://www.vogons.org/viewtopic.php?p=528932 (Thanks @James-F)

On early SB16 cards there is an integrated amplifer to drive external passive speakers which introduces a lot of noise. To disable the integrated amplifier and switch the outputs to line-level set the Jumpers OSPL  and OSPR to the UPPER position on these cards. If the volume wheel stops working on the output of the card, the internal amplifiers are disabled.

S
ource: https://www.vogons.org/viewtopic.php?p=944873#p944873 (Thanks @Cloudschatze)

Sources:
http://www.amoretro.de/guides-workshops/creative-labs-sound-blaster-modellnummern
https://www.vogons.org/viewtopic.php?f=46&t=50071
http://nerdlypleasures.blogspot.com/2012/07/sound-blaster-16-trials-and-tribulations.html
https://www.vogonswiki.com/index.php/Hanging_note_bug
https://ilovepa.ws/2017/06/13/the-legendary-sound-blaster/

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