main.obj+ray_opti.obj+setup.obj+input.obj+input_ya.obj+
input_le.obj+viewing.obj+object.obj+bounds.obj+voxels.obj+
list.obj+surface.obj+raymath.obj+matrix.obj+raytrace.obj+
intersec.obj+grid.obj+box.obj+cone.obj+cylinder.obj+
plane.obj+poly.obj+sphere.obj+superq.obj+triangle.obj+
texture.obj+noise.obj+shade.obj+atmosphe.obj+light.obj+
outputp.obj+memory.obj+version.obj
rayshade;
