Delivered with the WGT font conversion system are two fonts
you should try to convert to WGT fonts to become familiar
with the wgtfnt tools and to see how easy it is to create
new fonts for your WGT graphics toolkit using this package.

The fonts I am talking about are the Arial24 and FixedSys
fonts.

To take a look at them in original execute Windows'
Write utility and load the files arial24.wri and
fixedsys.wri.

arial24.bmp and fixedsys.bmp are screenshots of the write
window. You can verify this by loading the bitmaps into
Windows' PaintBrush program.

The first step in creating the corresponding WGT fonts is
to convert the font .BMP files into the .PPM format. This
is done by using BMPTOPPM.EXE:
BMPTOPPM arial24
BMPTOPPM fixedsys

After this FNTTOSPR.EXE will create the .SPR font for you:
FNTTOSPR arial24 -spc2,0
FNTTOSPR fixedsys -fixed

Easy, wasn't it? You can now delete the arial24.ppm and
fixedsys.ppm files.

To finally get the WGT font files use the WGT sprite
editor (SPR4.EXE) to convert the fonts to the .WFN format.
Read the sprite editor manual to find out how to do this.


Note: In the shareware version of the font conversion
utilities you will only be able to convert the first 64
characters of each font and not the whole character set.
