                  ͻ
                                                         
                                      
                                               
                                        
                                                  
                                        
                                                         
                                Version 0.63             
                  Ķ
                      Alexey Goloshubin  (C) 1994-95     
                  ͼ


                           Virtual Presence Engine
                                     DEMO


================
  General info
================

If you find a hole in floor try to walk into it and you might fall into 
another part of the zone. If you see a hole in ceiling, activate flight 
mode (LeftShift) and fly thru it (Tab).

In zones with blinking walls you have to shoot at them to activate nice 
effects. 

The speed of the engine is adjusted on the fly. The points at the bottom show
current framerate. 

To clear tex cache press [F12].


If you find any bugs not listed in BUGS.TXT, please, let me know.
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~


========================
  Command-line options
========================

All the options must start with '-'. The zone name has to be the first
thing on the command-line (after the program name of course ;)

	-timer xx		- Installs timer with frequency xx (max 100Hz)
	-check xx		- FPS correction rate (1,2,3). Greater
				  number gives more accuracy. Should be used
				  together with -timer.
	-moutx xx		- Mouse threshold along X-axis.
	-mouty xx		- Mouse threshold along Y-axis


============
  Controls
============

	KEYBOARD:
		Esc		- Exit to DOS
		M		- Toggle mouse ON/OFF
		F1		- Nice help overlay (F1 to go back)
		F2		- Debug screen (F2 to go back)
		Keypad 5	- Full screen view
		Keypad 4	- Decrease view window width
		Keypad 6	- Increase view window width
		Keypad 8	- Decrease view window height
		Keypad 2	- Increase view window height
		Keypad *	- Increase light intensity
		Keypad /	- Decrease light intensity
		Keypad Del	- Change fading table
		Up		- Move forward
		Down		- Move backward
		Left 		- Turn left
		Right		- Turn right
		Left Shift	- Activate flight mode
		Tab		- Jump (fly up in flight mode)
		Caps Lock	- Fly down in flight mode
		Alt+Tab		- Long jump
		Alt+Left	- Slide left
		Alt+Right	- Slide right
		Right Shift	- Run
		Ctrl		- Shoot
		W		- Look up
		X		- Look down
		A		- Look left
		D		- Look right
		S		- Center sight

	MOUSE:
		Move		- same as cursor keys
		LMB		- shoot
		RMB+Move	- look up/down/around

Notes
	- View window size can be changed ONLY if there is one view on screen.



==========================
  Things that are coming
==========================

	 Translucent/masked floors/ceils (0.6x)
	 VERY tight floor loop (0.xx)
	 Network/modem support (0.xx)


====================
  Additional demos
====================

This archive does not contain all VPE stuff. To check out other demos (SVGA,
Doom maps/gfx, Heretic maps/gfx, sfx+music) send me an email and you'll get 
them in your mailbox :)


===================
  Source and LIBs 
===================

If you are interested in using VPE in your project or just have some questions
feel free to contact me. There is a full set of utils/editors available for 
VPE. As I said before API has been redesigned. It'll take couple of minutes
to link the engine to your program ;)  There are even some comments and docs.



==================
  My coordinates
==================

Address:	Alexey Goloshubin
		Fantoft Studentby E-226
		5036 Fantoft
		Norway

Phone:		+47 55 27 65 76

E-mail:		maxim@ii.uib.no
