
DOOR3.ZON	- A door demonstration (ala Doom). Shoot at water cube
		  to open.

DOOR4.ZON	- A door that slides to sides. Shoot the cube.

DOOR5.ZON	- 'Four-way' door. Again, shoot the cube to open.

DOOR7.ZON	- Big swinging 'water' door. Shoot at it to open/close.

MULTI.ZON	- Four views on screen simultaneously.

REG1.ZON	- A simple 3d region zone (a room above another room)

REG2.ZON	- A bit more interesting 3d region zone

S111.ZON	- Nice biggish zone by Tag.

ST1.ZON		- Just a zone. If you find any collision-detection problems
		  here please let me know.

STRUC.ZON	- A free moving structure. Shoot at blinking wall (you may
		  have to shoot it from behind) to make the whole structure
		  move. Shoot again to stop.

TRANS.ZON	- Couple of goblins walking. Some of them are translucent.

TV2.ZON		- One of goblins carries a "camera". The view is projected
		  onto wall and ceiling. Shoot at blinking cube to open
		  the door and let the goblins walk out.

VPE.ZON		- Default simple zone. A bit of translucency.
