/------------------\
| Contents of \PR  |
\------------------/
CHANGES.TXT     - Modification History  (READ IT)
INSTALL.TXT     - Installation Guide    (READ IT)
PR.MK           - Makefile for utilities (needs to be modified)
PREX.MK         - Makefile for examples (needs to be modified)
README.1ST      - General notes (READ IT)
CONTENT.TXT     - Outline of the Power Render directories

/---------------------\
| Contents of \PR\BIN |
\---------------------/
GUIDATA.PRL     - Data file for utilities
PLANE.PRO       - Used by texskin (contains 2 faces)
DOS4GW.EXE      - The dos extender

The following files must be compiled.  Run the build.bat file from
the \pr\util directory.

PRVIEW.EXE      - The 3D object viewing program
MAXVIEW.EXE     - 3D Viewing program for 3D MAX glasses
MAKETAB.EXE     - Shadetable generator
3DS2PRO.EXE     - 3DS importer (3D Studio)
LWO2PRO.EXE     - LWO importer (Lightwave Object)
LWS2PRO.EXE     - LWS importer (Lightwave Scene)
TEXSKIN.EXE     - Applies a texture skin across an entire object
TEXSET.EXE      - Edit texture and shading values for individual faces
EDITMAT.EXE     - Allows you to change material properties
SAVEMESH.EXE    - Saves the vertex mesh to a binary file
LOADMESH.EXE    - Loads a vertex mesh from a binary file into a PRO file
PIC2WMP.EXE     - Changes an image into a WGT Map file for heightfield tiles
DUMPPRO.EXE     - Prints debug information about the chunks in a PRO file
OBJFLAG.EXE     - Changes backface culling options
PHONG.EXE       - Adds a phong environment map to objects (3D hardware only)
SPRMIP.EXE      - Creates mipmap images given a sprite file (array of images)
UNIFY.EXE       - Combines all segments of a PRO file into one
CENTPRO.EXE     - Centers the vertices of a PRO file (do not use with hierarchy)
JOINPRO.EXE     - Merges two PRO files

/-------------------------\
| Contents of \PR\INCLUDE |
\-------------------------/
PRMAT.H         - Material Functions
PRINPUT.H       - Movement model Functions
PR3DFX.H        - Main 3Dfx Functions
PRVIRT.H        - Virtual Functions
PRVIEW.H        - Viewport Functions
PRREND.H        - Software Rendering Functions
PRRECT.H        - Dirty Rectangle Functions
PRFILE.H        - File Importing/Exporting Functions
PRCAM.H         - Camera Functions
PRMYST.H        - Main Matrox Mystique Functions
PRENTITY.H      - Entity Functions
PRRENDER.H      - Rendering Functions and types
PRMATRIX.H      - Matrix Functions
PRDEF.H         - Global defines
PRSORT.H        - Sorting Functions
PROBJECT.H      - Object Functions
PRTABLES.H      - Shadetable Functions
PRTXTURE.H      - Texture Functions
PRLIGHT.H       - Lighting Functions
TERRAIN.H       - Terrain Library Functions
PRSET.H         - Global Settings structure
PRGLOBAL.H      - Misc Global vars
PRMATH.H        - Math Functions
PRGFX.H         - Graphics Functions
PRSEG.H         - Segment Functions
PRMIPMAP.H      - Mipmap creation Functions
PRHRDWRE.H      - Hardware detection, mode setting
PRSTAT.H        - Statistics Functions
PRTYPES.H       - Most of the structures and data types used by Power Render
PRGUI.H         - GUI Functions
WGTSVGA.H       - SVGA VESA 1.2/2.0 Functions
FXGUI.H         - 3Dfx GUI Functions
PRMORPH.H       - Morphing Functions
PRSOUND.H       - 3D Sound Functions
AUDIO.H         - General SEAL audio Functions
PRQUAT.H        - Quaternion Functions
PR.H            - Main Power Render include
PRERROR.H       - Error/Debug Functions
MYSTGUI.H       - Matrox Mystique GUI Functions

/---------------------\
| Contents of \PR\LIB | 
\---------------------/
The following libraries are for DOS with Watcom C/C++ 11.0.
PR.LIB          - Main Power Render library
PRGUI.LIB       - GUI Library
PR3DFXR.LIB     - Main 3Dfx Library
FXGUIR.LIB      - 3Dfx GUI library
PRSOUND.LIB     - 3D Sound Library
TERRAIN.LIB     - Terrain Rendering Engine

/----------------------\
| Contents of \PR\UTIL |
\----------------------/
This directory contains subdirectories with all the utilities source code
and makefiles.

BUILD.BAT       - Batch file for creating all the utilities
UPDATE.BAT      - Do not use
UPDPROC.BAT     - Do not use
BUILDPRC.BAT    - Used to build a single utility (supply the name, ie prview)

/--------------------------\
| Contents of \PR\EXAMPLES |
\--------------------------/
EX01            - Spins a cube in VGA 320x200
EX02            - Spins a cube in any video mode/device
EX03            - Spins a cube with shading
EX04            - Spins a cube with colored lights (3D hardware required)
EX05            - Zbuffering example (3D hardware required)
EX06            - Mipmapping example 
EX07            - Spherical collision detection
EX08            - 3D sound example
EX09            - Morphing example 

/-------------------------------\
| Contents of \PR\EXAMPLES\DATA |
\-------------------------------/
GUIDATA.PRL     - Data file for utilities
BLUE.PCX        - Teapot texture
BLUE.TAB        - Shadetable for teapot
CHECK1.PCX      - Example 6 mipmap
CHECK2.PCX      - Example 6 mipmap
CHECK3.PCX      - Example 6 mipmap
CHECK4.PCX      - Example 6 mipmap
CHECK5.PCX      - Example 6 mipmap
CUBE.3DS        - Simple cube object
CUBE.PRO        - Cube with Power Render logo
CUBE2.PRO       - Flat Shaded cube
CUBE3.PRO       - Gouraud Shaded cube
CUBEMIP.PRO     - Mipmapped Cube
FLOOR.3DS       - A ground object
PHONG.PCX       - Phong map for teapot2
PR.PCX          - Power Render texture
SPHERE.3DS      - Simple sphere
SPHERE.PRO      - Sphere with logo
TEAPOT.3DS      - The teapot object
TEAPOT1.PRO     - Gouraud shaded teapot
TEAPOT2.PRO     - Phong teapot (3D hardware only)

/------------------------\
| Contents of \PR\WINBIN |
\------------------------/
GUIDATA.PRL     - Data file for utilities
PLANE.PRO       - Data file for utilities
MAKETAB.EXE     - Compiled version of maketab
PIC2WMP.EXE     - Compiled version of pic2wmp
SPRMIP.EXE      - Compiled version of sprmip
CENTPRO.EXE     - Compiled version of centpro

/--------------------------\
| Contents of \PR\WINCLUDE |
\--------------------------/
DDRAW           - Include files for DirectDraw (Watcom or MSVC)
MSGLIDE         - Include files for WinGlide/MSVC
WTGLIDE         - Include files for WinGlide/Watcom

/------------------------\
| Contents of \PR\WINLIB |
\------------------------/
MSDD            - MSVC 5.0 DirectDraw libraries
MSGLIDE         - MSVC 5.0 WinGlide libraries
WTDD            - Watcom C/C++ 11.0 DirectDraw Libraries
WTGLIDE         - Watcom C/C++ 11.0 WinGlide Libraries

/------------------------\
| Contents of \PR\WINUTIL|
\------------------------/
MSDD            - Workspaces for MSVC 5.0 DirectDraw Utilities
MSGLIDE         - Workspaces for MSVC 5.0 WinGlide Utilities
WTDD            - Projects for Watcom C/C++ 11.0 DirectDraw Utilities
WTGLIDE         - Projects for Watcom C/C++ 11.0 WinGlide Utilities

/-----------------------\
| Contents of \PR\WINEX |
\-----------------------/
MSDD            - MSVC 5.0 DirectDraw Examples
MSGLIDE         - MSVC 5.0 WinGlide Examples
WTDD            - Watcom C/C++ 11.0 DirectDraw Examples
WTGLIDE         - Watcom C/C++ 11.0 WinGlide Examples

/-------------------------\
| Contents of \PR\OBJECTS |
\-------------------------/
3DS             - Misc 3D Studio files for playing with
ASTER           - Asteroid
DUCK            - Rubber duck
KOSMIC          - Kosmic Logo
SKULL           - Skull
SWIRL           - Swirly thing

/---------------------\
| Contents of \PR\DOC |
\---------------------/
PR24.DOC        - Word97 Documentation
SURVEY.TXT      - Survey (please fill out!)

/------------------------\
| Contents of \PR\VIEWER |
\------------------------/
FILE_ID.DIZ     - prview archive description
GUIDATA.PRL     - Data file for utilities
MDLLIST.TXT     - List of some models you can try from Quake
PRVIEW.EXE      - The 3D viewing program
PRVIEW.TXT      - PRVIEW usage guide
QUAKE.PAL       - The quake palette
QUAKE.TAB       - A shadetable for Quake models


