
                          III PPP  X X
                           I  P  P X X
                           I  PPP   X
                           I  P    X X
                          III P    X X

Well, this readme ain't no guide to the IPX protocoll but an attempt to
explain why the included sourcecode files could be to some use for other
coders out there...

The following files should have been zipped with this readme file:

  RUNME.BAT  Run this batch file to compile the program...
             Note that you must have tasm and watcom compiler in your path!
  CHAT.C     The IPX-protocoll in use..
  IPX.C      All the IPX routines needed for CHAT.C
  IPX.H      The Header file for IPX.C
  INT.H      The Header file for INT.ASM
  INT.ASM    Some assembler routines.
  CHAT.EXE   An executable version of the program...

The asm routines could easily have been written in C but many people wonder
how to use external assembler routines with their WATCOM C/C++ programs and
therefore I decided to keep the small asm file.

Now, lets start with the reasons for me to publish this code... (8

First of all, there's no example out there of using DPMI realmode calls for
calling the IPX interrupts.
Secondly, the more people using IPX and other network protocolls, the more
games will support this feature. (And most of us would like to see more of
these).

If you have any questions or comments please mail me at:

d94dj@efd.lth.se
cid94pdj@lustudat.student.lu.se
dj@p6.lurivax.ct.se
fidonet: 2:200/134.6

- Have a nice hack... (8
