POSITION:028,114
COLOUR:STANDARD
TEXT:00,Variables are invaluable for two reasons. First of all, it's much easier
TEXT:16,to know where all your data is located in your program if you use
TEXT:16,meaningful names. For example, if you are writing a space combat game
TEXT:16,and want to store data representing the amount of fuel you have left
TEXT:16,in your ship, storing it in a variable called "fuel" makes it so much
TEXT:16,easier to find than some obscure RAM memory address like 32767.
TEXT:32,In addition, because a variable holds a single stored value regardless
TEXT:16,of its size, there's no complex handling of multiple RAM locations
TEXT:16,when dealing with very large values. Euphoria does this for you behind
TEXT:16,the scenes. When it comes time to compile or interpret your program to
TEXT:16,be run, variable names are converted automatically to actual RAM memory
TEXT:16,addresses. But that is something a Euphoria programmer does not need to
TEXT:16,be concerned about.
