Xp3 by Liquid-Nitrogen software. 1997.

Demo version.
No Enemies yet but its a good example of the amazing
capabilities of the Euphoria programing language.

This was done on a Pentuim 100
but will be modified to have a floating frame rate for
slower machines later one day.

Use the =/- keys to increase/decrease volume.

Move mouse left/right to trun the ship.
Hold down the left button to accelerate.

Then smash into some rocks and smash them with each other too!

This uses the "sfx2.e" sound library created by Jacques Deschenes
which I modified slightly for better controll over the mixing channels
that the sounds are put in and I also made it so you can play
as many sounds at once as you want - 40 sounds is pretty cool!

Xp3 uses my virtual screen graphics library and my graphics
file library which puts lots of bitmaps into one big file and
can load them back out into sequences for use.

These two libraries are available from the Official Euphoria Page.
They are both in the file "AUG_001.zip" and have a demo showing
you some things that they can do!

send E-Mail to : augorian@xtra.co.nz

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Coming soon to a pc near you,

	=----=
	|WULF|
	=----=

    An Isometric role playing game based on the Bitmap Brother's Cadaver.
	Featuring multiple level rooms, real time combat, many a monster
	and tricks and traps to stop even the greatest adventurers!
	Has abilities for extention levels so your quests will never end.
	The file "WULF_01.gif" is a partialy complete scene from WULF.

==============================================================================

===================Till next time
=========Augorian, Lord of Darkness...