(c) AF&AR GROUP 3D Open System (3DOS) v3.01

Quick Overview

3D Open System is developed by AF&AR group. 3D Open System is the realtime environment for the creation of the virtual 3D worlds, size of which is limited only with the total the size of local and network medias.

The following document gets acquainted you with some basic possibilities of our 3DOS. All the illustrations from this document can be placed in 3D scenes. For example you can place them in the virtual room in the virtual computer with the started virtual copy of 3DOS. You can also read this document. We hope you will not be disappointed.

Group of developers of 3DOS


The Demonstration of the the 3D Open System Possibilities

In this demonstration you can see Galaxy kitchen , Space, Buyan Island, Castle, Art gallery and Complex (with the cinema hall, computer hall, aquarium and etc.) You can choose the aforecited excursions on the excursions page.

Release the control button to start the demonstration. Press the 'front' button to maximize the window. Slide the 'R' button to change the frame rate.

The Virtual Copy of VISUAL ENVIRONMENT 3DOS.

The virtual copy of VISUAL ENVIRONMENT has no difference from the original VISUAL ENVIRONMENT. The API resources allow easily to develop such interactive applications and you can easily install these applications to the 3D world like a regular texture with the VISUAL DESIGNER. You can see virtual computers, routers, terminals and etc in the demonstration.

You can use them virtually right now in this page.

The Virtual Copy of VISUAL DESIGNER.

This instument is one of the VISUAL TOOLS for editing the 3D worlds. You can easily change the 3D world with the help of VISUAL DESIGNER: to change scenes, medias, to build the new scenes and so on. For example you can change textures in the scene right now:
  • Press the 'texture' button and choose the desired picture.
  • Appoint the desired interior and click the left key of the mouse.

That's all. You have begun to create your own world!

Using the Cameras for the Observation of Scenes.

You may use 'the picture is seen by such eyes' as a living illustration in any place of 3D scenes or in the .html documents.

Press the 'front' button to maximize the window and get the control of the camera or click the left mouse key on the picture to get the control of the camera. Use the control keys for operating the camera.

Creating the Art and the Photo Galleries.

Picture from the art gallery by Alexander Tivanov.

You can use your own pictures, photos etc. in your own art galleries, presentations etc. with the Visual designer assistance.

The 3D Open System has the effective tools of the compression and storing of the graphic resources and it also has decoders of the most wide-spread formats: .jpg, .gif, .bmp.

Photo from the art gallery.

Using the Animated Pictures and Videos

It's the animation. You can use your own animations, video etc., in the 3D worlds...

3DOS has the built-in animation tools. You can also use your own codecs for playing the video. The avi player is included in the 3DOS SDK for the Windows platform.

Demos, Intros, effects...

You can create and use your own effects.

SDK contains a great number of such effects.

Using Interractive Games, Engines, etc. in 3D Scenes.

We imported the Voxel engine by Andrea Griffini. It's an interactive application.

Press auto, comets, flash buttons to change options and use arrow keys to control the engine camera.

3D Effects. 3D Visualisation.

It's the 3D visualization of the surfaces of type z=f(x,y,t). This is the result of the work of the 'msurf' application which is included into 3DOS SDK. You can compose the surface with mathematical formula by using the 'terminal' panel. 3DOS SDK contains
  • the modules of: 3D visualization of any 2D effect or picture (image3d);
  • 3D morphing (type3d);
  • generation of the 3D logotype from a text string;
  • visualization of the scalar field (metaballs);
  • visualization of 3D plasmas (fire3d,amorph3d);

These applications have a status of the x-camera controller. They are assigned with the VISUAL BUILDER and described in the item 4.6 "the instalation of a x-camera".

  • Press the front button to maximize the window and get control of the camera for viewing the effects.
  • Use the control keys for manipulation of the camera.

You can pass to the galaxy kitchen along the right corridor as far as the first turning to the left for reviewing the other effects.

Using the Sounds in the 3D Scenes

You can use varios sound formats in the 3D scenes. For example: midi, wav formats, mp3, impulse/scream/fast tracker formats etc...

Using the HTML DOCUMENTS for Various Purposes.

Using any Fonts in 3DOS Applications

A B C D E F Any TTF fonts are supported.


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