12/2/93

From the RIP Gurus at the
Atlanta Information Exchange-(404)957-3325

RE: Door menu with following options:
    
    1. Access to Main, Message, and File menus
    2. Ability to Logoff/Goodbye from the game menu
    3. Option for user to download ICONS related to games
       (This allows games to added, without forcing the users that don't
        play the games, to download ICONS they dont need)
        This option takes a little creative use of the available
        ICON Download utilities avaliable.
    4. The most Unique Feature, POP-UP Pick Lists .. .. ..


==========================================================================     
IMPORTANT NOTE: If you use one of the RIP drawing programs available,
^^^^^^^^^^^^^^  such as RIPaint, Deadpaint, etc., you will not be able
                to view the capibilities of this DOOR Menu. The POP-UP 
                Pick lists are a response, generated by the command from 
                a button being depressed on the menu. In order to check
                out this unique feature of RIPSCRIPT, this menu must be 
                installed on the BBS to allow it to work
==========================================================================


Editing this file for your use:
===============================

The download ICONs option is managed through line 21, calling door1.bat.
The end of the line 21 is "1^M" 

1 calls the door1.bat and ^M issued a carriage return. If you want it
to call up another door, change the number 1.

-------------------------------
Lines 46-51 control the Go To Main, Message, File, and Goodbye function.
These are standard commands that first call the main menu, with a 
command of "^M" and then the respective, single letter command from 
the main menu to call the next function.

EXAMPLE Line 51: !|1U6Y63AI6G0000<>Goodbye/Logoff<>^MG 
                                                   ^^^
                                             -After the <> is ^MG
                                             -^M= carriage return
                                             - G issues the    
                                             - [G]oodbye command 
                                             - from the main menu    

Adding your Doors to the Menu:
==============================
Line 31-45 hold the information on the button surfaces as well as the 
resulting information that pops-up with the door names and the response 
generated when selecting the particular door.

This is the first button, labeled Games 1-10 located on lines 31-33.
With a little creative editing and care, you should be able to make
this work. CAUTION: line length should stay at 79 characters.

                     button name    pop-up label    Game Name and Response
                      ^^^^^^^^^^   ^^^^^^^^^^^^^^^  ^^^^^^^^^
31  !|1UCI2OGC3C0000<>Games 1-10<>((Select a Game?::^M@VACANT,^M@VACANT,^m@VACANT,\
32  ^m@VACANT,^m@VACANT,^m@VACANT,^m@VACANT,^M@VACANT,^m@VACANT,^m@VACANT,L^m@Anot\
33  her Catagory?))

The GAME NAME AND RESPONSE is probably where the most difficulty in editing
lies. In the above example, after the double(::), below the label of Game Name 
and Response, the following command is:

                              ^M@VACANT, 

       Breaking this down, the:  ^M = carriage return                       
                                  @ = seperates the command from the
                                         actual label in the pick-list
                             VACANT = the label in the pick list
                                  , = the comma seperates the individual
                                         pick list commands and labels

       This command sequence allows you to have a full pick list but if
       someone picks a vacant slot, it will redisplay the menu and not
       drive them out of the rip scene and into a text mode with an error,
       stating the door is not available.

       To change this, place the number of the door bat you intend to use
       in FRONT of the ^M and replace the VACANT with the name of the door.
---------------------------------------------------------------------------

This menu was built with 10 selections per pick list to simplify the users
selection without having a cluttered looking door menu. This particular 
door menu allows you to catagorize the doors into groups to allow the 
users to pick from a small list doors that interest them instead of a
large listing.

----------------------------------------------------------------------------
About the staff at AIE .. .. ..

We are currently designing and building many different sets of RIP graphic
menus sets. This door menu is just a sample of the work avaiable. AIE is 
currently running a complete set of POP-UP pick list menus that include MAIN, 
MESSAGE, FILE, DOOR, and BULLETIN menus. If you are tired of trying to 
generate a set of quality menus for your system, we can build a custom set. 

We have many sample menus online on our BBS that you may view, from the MAIN 
menu of our BBS. Just logon and select the "OTHER MENUS" button from our main 
menu. We are developing new ideas and RIP screens constantly. 

If you find that this Door Menu is something that you can use, give credit
where credit is due by leaving the artist name on the graphic file. Many
hours were spent creating this high quality, usable, FREE, rip graphic
file so it is only fair that others know where it originated from.
 
If you have any comments, criticism, or concerns, please leave either a 
message on the MSI Headquarters BBS for Dan Dunn or call us direct at:

Atlanta Information Exchange BBS - (404)957-3325  - 14,400bps - 24 hours
Voice -  8:00am - 5:00pm EST     - (404)957-5778  - 





