
  ANT RAID 1.00
  The Last of the Picnic Breakfasts!
  By Neale Davidson / 29 December 1993

  With special thanks to the following lot of people:
  Steve Ames, Joe Drasin, Daniel Lawrence, Steve Lorenz

  "Shareware is for everyone but registration is for those who want more!"
  (c)1993/1994 CIOE Corp

  * Introduction

  This one is a wierd one. ANT RAID is a strategy game where
  players control their colonies and attempt to kill the queens
  of their opponents.

  Opposing players scour the earth for food, and use their
  soldier ants to attack opposing workers and queens. The queens
  hatch new ants to bolster forces.

  * Unpacking Ant Raid

  When you first recieve ANT RAID, it's generally in the form of
  a compressed file. That means, it's usually a ZIP, ARC, or ARJ
  file. You must first decompress the individual files this
  archive file into the same directory.

  This is usually accomplised through a command like 'PKUNZIP
  ANT100.ZIP'. For more help on archive files, refer to the
  indivual decompression files.

  If you are installing onto an earlier release of the game, you
  must still uncompress the new files over your old version. Your
  GAMEMAP.DAT file, the game in progress, will not be
  overwritten, enabling players to continue with their games
  without interruption Manifest

  * Manifest

  A manifest of the files which should be included in your registered
  package follows.

  INS*.TXT      - On-line instructions
  ANTRAID.EXE   - The Door Executable
  ANT01.ANS.RIP - Welcome screen
  ANT02.ANS.RIP - Game Full screen
  ANT03.ANS.RIP - Loser's screen
  ANT04.ANS.RIP - Winner's screen
  ANT05.ANS.RIP - Out Of Turns screen
  ANTICONS.ZIP  - Rip Icon Files

  If you already have a DOOR.CFG file for the game, you will not need to
  create a new one. Otherwise, follow the directions as follows for the
  creation of a DOOR.CFG file.

  The DOOR.CFG needs to be created in the same directory as the door
  files. This configuration file tells the door about your BBS
  setup.

  Line 1 - Door file type
  Line 2 - Door file path
  Line 3 - Sysop Name
  Line 4 - BBS Name
  Line 5 - Locked Baud Rate
  Line 6 - Path to DSZ.EXE
  Line 7 - Turns per day

  The door file type is specified on line one and can be any one of
  the following:

  GAP    - DOOR.SYS
  PCB    - PCBOARD.SYS
  RBBS   - DORINFO1.DEF
  WC     - CALLINFO.DEF
  SF
  TRIBBS
  WWIV

  The second line informs the door where to find the door user file,
  (DOOR.SYS, USERS.DAT or DORINFO1.DEF). This is only the path to the
  file, do not include the filename itself.

  The third line is reserved for the BBS name. It is important that this
  line be correct, because the registration key looks here for the BBS
  name.

  The forth is for the name of the sysop to your BBS.

  If the sysop locks the baud rate on his modem, that rate must be
  specified on line five. If the baud rate isn't specified, then a '0'
  must be entered for the line. If you have a high-speed modem and
  experience problems, you may wish to set the "locked" baud rate to
  your modem speed, regardless if the modem is truly locked or not.

  The sixth line tells Ant Raid where to find the DSZ program. Be sure
  to include both the path and program name on the line. Majyk Empires
  uses DSZ for auto-downloading of Icons, as well as sending the map and
  events files. If you do not wish to use DSZ, or do not have that
  program available, then leave  this line blank.

  The seventh line is the number of turns per day each player is
  allotted. If this line is ommitted, the game defaults to three turns
  per day. It's generally a good idea to keep this value between one and
  five.

  The following is a sample door configuration file for a WildCat! 3.0
  BBS using DSZ:

  GAP
  C:\WC30\GAMES\ANTRAID
  CIOE InfOrder
  Joseph Drasin
  19200
  C:\WC30\DSZ.EXE
  5

  Ant Raid can also be run locally outside of the BBS by adding '/L'
  after the configuration file parameter in the DOS command line. The
  local user will then be prompted to enter his name.

  Nonstandard IRQs can be used with the door by specifying the IRQ
  after the configuration parameter in the command line.

  Lastly, the door will automatically detect if RipTerm or Ansi is
  available, ignoring the values passed by the door config file. This
  was done to allow the door to be played on BBS systems which may or
  not have Rip available.

  If, for some reason, Ant Raid cannot detect either ANSI or
  RipTerm, the user is prompted to force either ANSI or RipTerm
  sequences. Users should only do this if they do indeed have either
  ANSI or RipTerm, but did not have their terminal options properly
  detected. Users must have either RipTerm or an ANSI-compatible
  terminal program in order to play.

  Once the config file is set up, the door can usually be executed with
  the DOS command ANTRAID DOOR.CFG. This will usually be placed
  within a batch file such as the following:

  C:
  CD C:\DOORS\ANTRAID
  ANTRAID.EXE DOOR.CFG
  CD C:\BBS

  The door will initialize itself when the first player successfully
  logs in. This will automatically create a GAMEDAT.MAP file. Deleting
  this file will reset the game.

  Two other files will be created as users take their turn. The first is
  the WORLD.MAP file, which is a text file showing the world's armies,
  cities, and terrain. RIP users can download this file to get a better
  view of the world situation.

  The second file is the EVENTS.DAT file, which details the use of
  spells, combats, builds, and special events in the game. RIP users may
  also download this file during the game.

  * RIP Graphics

  For RIP players, a set of icon files must be provided for
  download. These icons are the unit and flag displays on the map
  field. The map will be unreadable without them.

  Ant Raid will attempt to detect the icons on the user's terminal.
  If it cannot find them, the game will default to ANSI mode.

  If DSZ exists on the path (according to the DOOR.CFG file). Users are
  given the option of downloading the icons from within Majyk Empires.
  For this to work properly, DSZ must be available on the path and
  ANTICONS.ZIP must be in the game directory.

  If you do not wish to support auto-downloading, or do not have DSZ,
  please place the included ANTICONS.ZIP file available for public
  download.

  * Game Play

  See the attached INS*.TXT files for information on how to play
  the game.

  * Game Map File

  At the end of every turn, a text-version world map is produced,
  which reveals all foodstuffs and ants. This file can be
  provided for download by the Sysop, or can be downloaded by RIP
  users directly by using DSZ support.

  * Inactive Players

  Players who leave their ants unattended for more than fourteen
  days will have their empires removed from their control. You
  never allow ants to roam free for long!

  * Version History

  1.00 - 29 December 1993
  First version release.

  * Registration Information

  Ant Raid is not cripple-ware. What you have is a full playable
  door game with many options.

  That said, registration gives you MORE options, as well as
  removes the "This game is UNREGISTERED" notice at the beginning
  of the game.  Registered users also recieve news about upgrades
  and other products in our newsletter.

  Without registration, several features of the game have been
  turned off, such as cannibilizing enemy units, and the creation
  of new queens. This doesn't hurt the play of the game, though
  it does limit the options available to players.

  Use the enclosed registration form to register your software
  today! Registration is $15.00 ($5 shpping) and can be sent via
  US Mail. Credit Cards are accepted either by Voice or OnLine on
  our network.

  * Technical Support

  If you have any questions about Ant Raid or any other CIOE
  products, you can reach us by mail, voice, or by our network
  system.

    CIOE InfOrder
    207 North Street, Suite 102
    West Lafayette IN 47906

    Voice: (317)743-3487
    BBS: (317)743-4487 14.4K N81