                            Rules of Engagement 2


Federated Worlds Armed Forces Missile Types

# Name              Sop  Dam  Acc  Eff  Range     Description

2 Melbourne FU8     43   42   92   39   6.044     General damage
4 Franklin Lab FE   54   n/a  80   n/a  5.364     Anti-Personnel
6 Thiodyne P/PD     78   96   71   68   2.985     Drive systems
7 Woden Nova        87   122  62   76   2.785     General damage
3 Giaperelli FU9    49   64   84   54   2.369     General damage
5 Woden FE          63   n/a  86   n/a  2.061     Anti-Personnel
9 PN Pritchard Plt  96   n/a  58   n/a  1.216     Shields to 30dp
8 Iliya Nova        95   148  46   68   0.836     General damage
1 PN Pritchard SBR  39   n/a  78   n/a  0.384     Shields to 5dp


United Democratic Planets / Enemy Missile Types

# Name              Sop  Dam  Acc  Eff  Range     Description

9 Type 9            97   181  67   121  16.33     General damage
4 Type 4            59   84   87   73   7.319     General damage
3 Type 3            51   n/a  72   n/a  6.175     Shields to 5dp
7 Type 7            73   84   75   63   3.698     Drive systems
2 Type 2            48   n/a  69   n/a  3.416     Anti-Personnel
5 Type 5            65   n/a  91   n/a  2.201     Anti-Personnel
6 Type 6            71   74   79   58   1.608     Weapons systems
8 Type 8            92   142  58   82   1.519     General damage
1 Type 1            32   52   81   42   0.461     General damage


Notes:    Accuracy is measured in percentage chance of hit
          Effectiveness is Damage multiplied by Accuracy
          Range is measured in millions of kilometres
          
          
          
          Range Summary                           Cargo Summary

Item/System             Range                 Class           Cargo

EBW maximum         3,000,000 km              Transport         700
EBW effective         500,000 km              Scout               0
Tow/Tractor ship        8,000 km              Destroyer          60
Board ship              5,000 km              Cruiser            80
Board/Dock outpost      1,000 km              Hvy. Cruiser      130
Transfer cargo            500 km              Dreadnought       210



Performance Index Summary

Plus      For each enemy ship destroyed: 5 points for transport, 10
          for scout, 15 for destroyer, 20 for cruiser, 25 for heavy
          cruiser, 30 for dreadnought.

Plus      For each enemy ship captured: 10 points for transport, 20
          for scout, 30 for destroyer, 40 for cruiser, 50 for heavy
          cruiser, 60 for dreadnought.

Plus      For each outpost captured: the value of the outpost's
          repair sophistication.

Plus      For each 20 units of enemy cargo captured: 1 point.

Minus     For each FW ship destroyed, lost or abandoned: 10 points
          for transport, 20 for scout, 30 for destroyer, 40 for
          cruiser, 50 for heavy cruiser, 60 for dreadnought.

Minus     For each FW ship damaged: 2 points for transport, 4 for
          scout, 6 for destroyer, 8 for cruiser, 10 for heavy
          cruiser, 12 for dreadnought.

Minus     For every 20 FW personnel killed: 1 point.
