  Stefan has bestowed upon me the supreme honor of maintaining the Pong
Kombat FAQ. So now, without further adeiu, (sp?), here it is...

----------------
PONG KOMBAT FAQ

Version 1

13 April 1994

Kevin Gowen
kgowen@emory.edu
----------------

   Now, I don't expect to have to make too may versions of this here faq.
This faq covers all moves, fatalities, secret characters, and dip settings
for Pong Kombat 1.00. If you want to learn all this cool stuff on your
own, hit `N' or whatever now! The FAQ is also available by fingering my
account: kgowen@emory.edu. Now, the FAQ.....

*******************Fatalities, Spamalities, and Moves************************ 

PONG KOMBAT SEKRETS (Oooh, how scary.)
 
  STAGE FATALITIES  
  
On the Pit stage, hit DOWN-DOWN-DOWN-DOWN as your fatality to send the
opponent flying.
 
On the Toxic River stage, hit UP-UP-DOWN-DOWN as your fatality to dunk
them in acid.
 
  SPAMALITIES
 
Secret fatality move... BUTTON+BUTTON+BUTTON+UP.  Turns your opponent
into bratwurst.  MUST have a flawless victory to execute.
 
  PADDLE ABILITIES
 
Secret moves and fatalities for each paddle.
 
RED PADDLE
ZAPPER : Shadow Paddle (DUBB)
FATALITY : Rips victim in two, spew, spew. (DDDB)
ENDING : Becomes a movie success, but is deformed horribly and now works
         as a supervillian.
 
BLUE PADDLE
ZAPPER : Phase Ball (BBBB)
FATALITY : Opponent paddle spirals down to the center of the screen,
           then goes SPLUT!  (UBUB)
ENDING : Tries to market a PK computer game, but makes it requre too much
         power and goes bankrupt.  (Semi-subtle Srigin slam)
 
YELLOW PADDLE
ZAPPER : Sine Wave (UDUD)
FATALITY : Dig Dug air pump explosion (DUDU)
ENDING : Drinks himself into oblivion.  They can't ALL be happy endings.
 
GREEN PADDLE
ZAPPER : Arrow (UDUB)
FATALTY : Shoots an arrow which impales paddle on side of screen.  Blood.
            (DUDB)
ENDING : Retires and becomes an award-winning novelist who writes
         recursive books.
 
PURPLE PADDLE
ZAPPER : Spinning Razor (UUUB)
FATALITY : Razor slides behind the paddle... paddle falls into two long
           slices.  (BUUU)
ENDING : Takes over the world and causes armageddon.

***************************Secret Characters********************************

  SECRET CHARACTERS
 
There are two major secret characters in the game, Monolith, and Shifter.
Shifter gives no clues like Monolith does.
 
  TO FIGHT MONOLITH
 
He speaks of a few clues, but here's the whole story... every now and then
on a missed ball, Nick Steele pops out and goes 'WHOOPSIE!'.  If he does
this on the Portal stage, press DOWN and your BUTTON.  You must press
these AFTER!!!! the speech clip finishes... there is a split second timing
type thing.  There will be an evil laugh, and Nick will vanish.  At the
end of the match, win or lose, the last person to down+button to Nick
gets to fight Monolith.  There is a one in ten chance of Nick showing
on a lost ball.
 
Monolith almost never misses a shot, and has large, fast-moving stars
as weapons.  He is relatively hard to kill.
 
  TO FIGHT SHIFTER
 
On the Throne Room stage, execute a SPAMALITY.  Spamalities are the
sequence BUTTON, BUTTON, BUTTON, UP after the announcer yells 'FINISH
HIM!'.  There will not be a siren, but the screen will clear and
your opponent is turned into two slabs of luncheon meat.  Notice that
the tablecloth is the same pattern as the toilet bowl water.
 
(NOTE : Spamalities REQUIRE a flawless victory, or else nothing will
 happen.)
 
Shifter blends into his background and NEVER misses a shot.  His weapons
are extremely hard to see, fly quite fast, and quite often.  He is
insanely hard to kill, but if you're good enough to get a spamality,
you're probably close enough...

   TO ACCESS DIP MODE
 
Type 'pongkomb DIP' to start the game.  If you have a frame-rate change 
already stacked on the parameter line, use 'pongkomb speed x DIP'.
Alter the switches with up and down on the keypad.  Left and right selects
a switch, and space leaves the screen.  Switch flips aren't saved after
you quit Pong Kombat.
   
****************************DIP Switches*************************************

   DIP SWITCHES and what they do.
 
1-comic advert on/off    (default : off)
  Turns on and off the ad for FWLS Komiks and short stories.  I installed
  the feature back when it looked like Komik would be out before Pong
  Kombat.  No release date is set due to a NASTY bug.
 
2-fatality check on/off  (default : on)
  Turns the blood on or off, except for Purple's weapon, which is drawn-in.
  I had to install this to qualify Pong Kombat as a school project.
  Kids, violence is evil.  Bad!  Bad!  Stomp out violence!  Kill all
  violent people!  Maim!  Dest... umm.  But I digress.
 
3-taunts on/off          (default : on)
  Shut Monolith up by clicking this to OFF.  He can be annoying.
 
4-extra credits on/off   (default : off)
  Flipping this on adds some more scanned photos of the staff that worked
  on the game to the end of the credits.  Credits are shown after White
  Paddle's demise.
 
5-white first on/off      (default : off)
  Turning this switch on will fast-forward the tournament mode right to
  white paddle.  I used this to test the ending sequence.

**************************Cool Stuff From Stefan***************************** 

And now, some words from Stefan on registration...

As a registered player, you get the benefit of :
 
 - Five dollars off your next game at Putt-Putt.  However, you may have to
   scream and shout and douse yourself in gasoline first to convince them,
   as this is a limited time offer.
 - No Red Lobster discount, but you get all the Red Lobster cheese garlic
   rolls you can eat!  Mmmm!
 - Notification when version 2.0 is released, with sound fixes and more
   of what you love best : CARNAGE!
 
Also, there is the secret handshake you can use to identify other registered
Pong Kombatants.  Take your index finger and wiggle it around the shaker's
pinky finger.  Then insert your middle finger between the shaker's second
and fourth finger, then plug your thumb up the shaker's anus and say
`GREEN PADDLE IS A BABE!'.

PROPOSALS ON 2.0.

  Not much is definite on 2.0, except that it WILL be made, and WILL have better
sound code.  Also, White Paddle's animation death will be tweaked back into
working order.
  Other ideas on the table.
  - Plaid Paddle
  - TOTALLY redone graphics - zones, sprites, the works
  - BGR effects for sound
  - CARNAGE AND BLOOD flies on weapon impact.

THERE IS NO RELEASE DATE.  It will definitely be done before the end of the
school year, though (june 6th for us at APCS class)

*****************************Special Thanks to********************************

Stefan Gagne..............................................gagne@locust.nic.net
Liu Kang...............................................liukang@freenet.fsu.edu
Josh Ewen...........................................st000069@brownvm.brown.edu
Flavio "Blanka" Martins.........................flavio.martins@um.cc.umich.edu




