GTE Vantage Inc. GTE Entertainment NCAA Championship Basketball You will first come to an introduction slide which gives you valuable information about the demo disk. It is imperative that you read this introduction to get a good understanding of how NCAA Championship Basketball is played. Next you will see a screen which tells you about the key features in the actual game which ships October 1996. These have been highlighted for you since some of these features are disabled in the demo version which you have. Welcome to the NCAA Championship Basketball Interactive Demo. We recommend you read this file before installing and running the game. INTRODUCTION Important information for obtaining success.... You are about to take on the most realistic college basketball game available on the market. There are a few things you will need to know before you jump into this game if you want to make it to the Final Four. NCAA Championship Basketball features a sophisticated artificial intelligence which has the ability to determine players actions and reactions based not only on skill, but also on proximity to the basket, the ball handler or the defensive man. This allows for player ratings to change through four years of play. Unlike any other sports game currently available, NCAA Championship Basketball requires that the gamer pay close attention to individual player ratings with regards to specific skills. For example, a player with a low rating in shooting will not be the player you want to pass the ball to in the final seconds of a close game. In order to take the team to the Final Four, it will be imperative that you pay close attention to individual player ratings with regards to specific skills. NCAA Championship Basketball offers you a challenging five-on-five basketball game that will allow for hours of exciting play. We believe that you will find this to be the ultimate college basketball game ever developed, and invite your comments. Contact our web site at: Web Page: http://www.im.gte.com Wanna go to the dance? Check out the minimum system requirements to see if you can make the team. Minimum System Requirement -------------------------- IBM (r) or 100% compatible 486DX2/66 Mhz or Pentium (r) 8MB RAM Double-Speed CD-ROM Drive (MPC2 compliant, 300K/second transfer rate and 400 ms seek time) VLB or PCI VESA-compliant SVGA video card. 640X480 with 265 colors (512K or more video RAM) Sound Card MS-DOS 5.0 or higher Keyboard & Mouse Microsoft Mouse driver 6.0 or 100% compatible MSCDEX 2.21 or greater (Microsoft (r) CD_ROM extensions) Mouse (Microsoft Mouse driver 6.0 or 100% compatible) Windows (tm) 95 compatible Team tryouts. Installation ------------ In the installation program you will be asked to select the type of sound card your system has and to specify the destination directory. Note: If your sound card is not on the list, but is Sound Blaster compatible, select the Sound Blaster setting along with the proper Port address, DMA, and IRQ. Please refer to your sound card manufacturer documentation for this information. MS-DOS Installation Steps 1. Insert the NCAA Championship Basketball CD demo disc in your computer's CD-ROM drive. 2. At the DOS prompt, type D: and press Enter to read from your CD-ROM drive. Note: Your CD-ROM drive may have a different letter designation than D:. If so, enter the proper letter for your CD-ROM drive. 3. Type INSTALL and press Enter to display the Installation Screen. Note: When you reach the Installation Screen, you can use the mouse pointer to make button selections. 4. Before continuing with the installation, select View ReadMe to check for latebreaking software updates. Press the ESC key to return to the Installation Screen. If you decide to suspend the installation, select EXIT TO DOS. 5. Select SETUP to display the Sound Card Installation Screen. 6. Select SOUND CARD to activate the button. Click on the sound card button to cycle through the sound card options. Select TEST SOUND to hear if your sound system is working correctly. If you do not hear music, check for proper speaker installation. If the sound card does not initialize, you may have the incorrect sound card type selected. Check Sound Card, Port, DMA and IRQ settings. Press any key to stop the sound test. 7. FAST FORWARD to the next Install Screen. The default path is C:\NCAADEMO. If you want to install the game to a different directory, select INSTALL PATH. Backspace to remove NCAADEMO from the prompt at the bottom of the screen. Type in a new path name and press Enter. 8. Select FINISH INSTALL. When the installation finishes, press any key to return to the DOS prompt. 9. Type NCAADEMO at the NCAADEMO directory (or designated directory) to run the game. Windows 95 Installation Steps 1. Insert the NCAA Championship Basketball CD demo disc in your computer's CD-ROM drive. 2. On the Task Bar, select START to open the Start Menu. 3. Highlight PROGRAMS and select MS-DOS PROMPT to open the MS-DOS box. Note: The default directory should be C:\Windows, but may be different depending on the configuration of your system. 4. At the DOS prompt, type D: and press Enter to read from your CD-ROM drive. Note: Your CD-ROM drive may have a different letter designation than D:. If so, enter the proper letter to read from the CD-ROM drive. 5. Type INSTALL and press Enter to display the Installation Screen. 6. Select SETUP to display the Sound Card Installation Screen. 7. Select SOUND CARD to display the sound card options. -Select TEST SOUND to hear if your sound system is working correctly. If you do not hear music, check for proper speaker installation. If the sound card does not initialize, you may have the incorrect sound card type selected. Check Sound Card, Port, DMA and IRQ settings. -Press any key to stop the sound test. 8. The default path is C:\NCAADEMO. If you want to install the game to a different directory, select INSTALL PATH. Backspace to remove NCAADEMO from the prompt at the bottom of the screen. Type in a new path name and press [Enter]. 9. For optimum Windows 95 gameplay of NCAA Championship Basketball, make sure that no other programs are running in the background. Type NCAADEMO at the NCAADEMO directory (or designated directory) to run the game. Tip Off Starting the Game ----------------- 1. From the C:\ prompt type "cd NCAADEMO" or the name you have specified and press [Enter]. 2. Type NCAADEMO to start the game. IMPORTANT NOTE: DO NOT USE the BBDEMO.EXE for starting the game. This file will be executed by the NCAADEMO batch file. Time Out (Troubleshooting) Video Cards ----------- Requirements- VLB or PCI VESA compatible SVGA video card capable of displaying 640X480 resolution with 256 colors. Some video cards may require the proprietary VESA video drivers to be loaded to allow compatibility with NCAA Championship Basketball. Please refer to your video card documentation and/or manufacturer for more information. Sound Cards ----------- Sound Cards which may not be fully compatible with NCAA Championship Basketball include: Gravis Ultrasound Max Plug and Play Memory ------ NCAA Championship Basketball requires 6,950,000 bytes (6,950k) of total free memory. To check your system's memory usage go to the C:\ prompt and type "mem /c /p" and press [Enter]. If you need to free up more memory, please refer to the "Creating a BOOT DISK" section. Windows (tm) 95 --------------- 8 MB Systems running Windows 95 To ensure adequate performance for NCAA Championship Basketball in Windows 95 the DPMI setting should be set to the highest possible position (16,384). To adjust your DPMI setting: 1. Click on your START button located on the taskbar. 2. Select SETTINGS. 3. From the Settings Menu click on the TASKBAR option (This will open a Taskbar Properties box). 4. Click on the START MENU PROGRAMS tab located at the top of the screen. 5. Click on ADVANCED button in the Customize Start Menu section (This will open up a window for the Start Menu). 6. From the Start Menu window double click on the PROGRAMS folder to open it. 7. Locate the MS-DOS Prompt (This will be listed in the content section of the Start Menu). With your RIGHT mouse button click on your MS-DOS PROMPT (This will bring up a drop down menu). 8. Select PROPERTIES (This will open the MS-DOS Prompt Properties box) 9. From the MS-DOS Prompt Properties box click on the Memory flag located at the top of the window. 10.From the MS-DOS protected-mode (DPMI) memory section click on the down arrow and select the highest setting 16,384 (This should be the last choice). 11.Click on the APPLY button and then click on the OK button to close the MS-DOS Prompt Properties box. The DPMI is now set to the highest setting Mouse ----- A mouse is required for NCAA Championship Basketball. Normally this driver is located in the C:\MOUSE directory. If you cannot locate the device driver for your mouse, please refer to your mouse documentation and/or manufacturer for more information. Multiple Drive Units -------------------- If your system has external drive devices or multiple CD-ROM drives, please ensure that the NCAADEMO disc is placed in the primary CD-ROM drive. This will allow the program to rapidly locate the CD. If the CD is placed in any other drive that is not the primary drive you may experience a read fault error. Choose the "Ignore" option to search the next logical drive. Creating a Boot Disk -------------------- Creating a DOS Boot Disk allows you to free up additional memory without changing or altering your current system settings. Please note that a boot disk will only work if used from your A: drive. The following instructions will guide you through the necessary procedures for creating a system boot disk. Step I. Format a system boot disk. 1. From the DOS prompt, type "cd c:\" and press [enter]. 2. Insert a blank floppy disk into drive A:. 3. At the C:\ prompt, type " format a: /s" and press [enter]. 4. You will be prompted to insert a disk in drive A:. (if you are following along correctly you should already have a disk in drive A:. Press [enter]. 5. After the disk is finished formating you will be prompted to enter a label name. Just press [enter] for no name. 6. The next prompt will ask you if you wish to format another disk. Press [N] and press [enter]. Step II. Create a back up copy of your Autoexec.bat and Config.sys files. 1. At the C:\ prompt, type "copy c:\config.sys c:\config.bak" and press [enter]. 2. At the C:\prompt, type "copy c:\autoexec.bat c:\autoexec.bak" and press [enter]. Step III. Configuring your boot disk to free up additional conventional memory. IMPORTANT NOTE: YOU SHOULD ONLY BE MAKING CHANGES TO YOUR BOOT DISK AUTOEXEC.BAT AND CONFIG.SYS FILES LOCATED ON DRIVE A:. 1. From the C:\prompt, type "copy config.sys a:" and press [enter]. 2. From the C:\prompt, type "copy autoexec.bat a:" and press [enter]. 3. From the C:\ prompt, type "a:" and press [enter]. 4. At the A:\ prompt, type "edit autoexec.bat" and press [enter]. 5. From the boot disk copy of the Autoexec.bat file, type "REM" in front of all lines except the following lines listed below. Use the example as a guide when making changes to the Autoexec.bat file on drive A:. EXAMPLE: REM @echo off SET SOUND=C:\SB16 SET BLASTER=A220 I5 D1 H5 P330 E620 T6 REM SET MIDI=SYNTH:1 MAP:E MODE:0 REM SET CTCM=C:\SB16 REM set temp=d:\temp REM set mouse=C:\MOUSE prompt $P$G set path=c:\;c:\dos;\;C:\WIN311; C:\SB16\CTCU /S /W=C:\WIN311 C:\SB16\DIAGNOSE /S /W=C:\WIN311 C:\SB16\AWEUTIL /S REM C:\SB16\MIXERSET /P /Q LH /L:0;1,24000 /S C:\MOUSE\mouse.exe LH /L:1,27952 C:\DOS\MSCDEX.EXE /d:cdrom1 NOTE: THE LINES TO BE SURE TO LOOK FOR ARE THOSE THAT INCLUDE MSCDEX.EXE, C:\MOUSE\MOUSE, PROMPT, PATH=, (SOUND DRIVERS, MOUSE DRIVERS, AND CD-ROM DRIVERS DIFFER SO PLEASE CONSULT YOUR MANUAL FOR THE APPROPRIATE DRIVER. WHAT'S LISTED ABOVE IS SHOWN AS AN EXAMPLE AND SHOULD HELP YOU TO IDENTIFY YOUR PARTICULAR DRIVER) 4. To save your Autoexec.bat file, press [Alt]+[F], and press [S]. 5. To Open the Config.sys file, press [Alt]+[F] and press [O]. 6. Type "a:\config.sys" and press [enter]. 7. From the boot disk copy of the Config.sys file, type REM in front of all lines except the following lines listed below. Use the example as a guide when making changes to the Config.sys file on drive A:. EXAMPLE: DEVICE=C:\DOS\HIMEM.SYS /TESTMEM:OFF REM DEVICE=C:\DOS\EMM386.EXE NOEMS REM BUFFERS=30 FILES=30 DOS=HIGH REM LASTDRIVE=Z REM FCBS=4,0 REM STACKS=0,0 DEVICE=C:\SOUNDMAN\SMWSET.SYS DEVICEHIGH /L:1,15792 =C:\CDROM\MTMCDAI.SYS /D:CDROM1 REM DEVICEHIGH /L:2,4560 =C:\WIN311\IFSHLP.SYS NOTE: THE LINES YOU WANT TO LOOK FOR ARE THOSE THAT INCLUDE HIMEM.SYS,FILES, DOS=HIGH, (SOUND DRIVERS, MOUSE AND CD-ROM DRIVERS DIFFER SO PLEASE CONSULT YOUR MANUAL FOR THE APPROPRIATE DRIVER. WHAT 'S LISTED ABOVE IS SHOWN AS AN EXAMPLE AND SHOULD HELP YOU TO IDENTIFY YOUR PARTICULAR DRIVER) 7. To save the Config.sys file, press [Alt]+[F], and press [S]. 8. To exit the program, press [Alt]+[F] and press [X]. You have just created a Boot Disk that will allow you to have additional free memory memory to run NCAA Championship Basketball. Step IV Starting your system up with your newly created boot disk. 1. Insert your Boot Disk into drive A:. 2. Restart your computer. Note: Your system should boot up to the A: prompt. 3. Type "c:" and press [enter]. 4. Type "cd\ncaa" and press [enter] or the specified destination directory. 5. From the c:\ncaa directory type "ncaademo" and press [enter] to start the game. NOTE: TO RETURN YOUR SYSTEM TO YOUR PREVIOUS SETTING, REMOVE THE BOOT DISK FROM THE A:\ DRIVE AND RESTART YOUR COMPUTER. NCAA Championship Basketball Using The Basketball Icon and Selection Buttons Basketball Icon Throughout the game, menu screens in NCAA Championship Basketball display the Basketball Icon at the bottom of the screen. Select ARROWS on either side of the icon to move forward to the next screen (FAST FORWARD) or backwards the previous menu screen (REWIND). Right Arrow-FAST FORWARD (Advance to next screen) Left Arrow - REWIND (Move back to previous screen) Buttons Open menus and display information throughout the game by selecting BUTTONS. Make Button selections to open new screens or toggle game features. When you complete loading the game and are ready to play, activate a joystick by opening the Interface and Joystick Screens on the Options Menu. Note: You must configure the joystick prior to use. After you enable the joystick, use it by pointing at the FAST FORWARD and REWIND arrows or on the BUTTONS using the cursor and pressing Button A. (See Configure the Joystick) Setting up controller Type Select INTERFACE to choose controller types and opponent (either a second player or the computer) on the User Interface Screen. You can also customize controls for either joystick or keyboards. Configure the Joystick To customize your joystick, do the following: 1.On the Pre-Game Screen, select OPTIONS; INTERFACE to display the User Interface Screen. Select the PLAYER 1 or PLAYER 2 button on the User Interface Screen. Toggle the button until the word Joystick displays (the joystick on the screen will glow). Note: In a one player game, you can only configure the Player 1 position. 2. Select CONFIGURE to open the Joystick Screen. Select CONFIGURE to display the direction arrow on the Directional Window. You will use the Directional Window to configure your joystick. Push and hold the joystick to the upper left and press Button A as prompted by the command at the bottom of the screen. Push and hold the joystick to the lower right and press Button B when prompted by the command. The words "Calibration Complete" display at the bottom and the joystick is activated. 3. The default button setup (Setup 1) for Offensive and Defensive play is at the upper left of the Joystick Screen. If you want to change the button controls, toggle BUTTON SETUP to Setup 2. 4. FAST FORWARD to display the User Interface Screen. Select SAVE to save the joystick configuration. The saved controller settings will remain in force until you re-configure the keyboard or joystick. 5. Configuration is complete and you may FAST FORWARD. Note: If you select CPU for both positions, then sit back and enjoy the game as two computer controlled teams battle for court dominance. Default Setup for Joystick OFFENSE Action Button Control Pass Tap Button A Burst Hold Button A + Aim Pump Fake Tap Button B Shot Hold Button B Inbound Tap Button A DEFENSE Action Button Control Switch Tap Button A Steal Get very close, Hold Button A Burst Hold Button A + Aim Hand Check Tap Button B Jump Hold Button B Configure the Keyboard To customize your keyboard control: 1. On the Pre-Game Screen, select OPTIONS; INTERFACE to display the User Interface Screen. Select the PLAYER 1 or PLAYER 2 button on the User Interface Screen. Toggle the button until the word KEYBOARD displays (the keyboard on the screen will glow). 2. Select CONFIGURE to open the Keyboard Screen. View the Directional Window on the right of the screen. The default direction keys are displayed. Select CONFIGURE. Press the desired key control for each direction as prompted by the flashing player arrow. Note: You may not select Function keys, Enter, Print Screen or Scroll Lock. Note: When two players use the keyboard simultaneously, key assignments must not overlap. 3. Select keys for Button A and Button B, as prompted. 4. If you wish to return to the original settings, select DEFAULT. 5. Press Enter or FAST FORWARD to return to the User Interface Screen. Select SAVE to save the keyboard configuration. The saved settings remain in force until you reconfigure the keyboard or joystick. 6. Configuration is complete and you may FAST FORWARD. Default Setup for Keyboard Action Keyboard Plyr 1 Keyboard Plyr 2 Move up 8 (up arrow) W Move UP/LEFT 7 Home Q Move LEFT 4 (left arrow) A Move DOWN/LEFT 1 (END) Z Move DOWN 2 (down arrow) X Move DOWN/RIGHT 3 (PgDn) C Move RIGHT 6 (right arrow) D Move UP/RIGHT 9 (PgUp) E Pause Esc Esc Offense Player 1 Player 2 Pass Tap (.) PERIOD Tap B Burst Hold(.) PERIOD + Aim Hold B Pump Fake Tap / Tap V Shot Hold / Hold V Defense Player 1 Player 2 Switch Tap (.) PERIOD Tap B Steal (Get very close) Hold (.) PERIOD Hold B Burst Hold (.) PERIOD Hold B Jump Tap / Tap V Hand Check Hold / Hold V Controlling the Game Play NCAA Championship Basketball using the keyboard or a joystick . Use the game default controls or customize your play controls on the User Interface and Configure Screens. (See the User Interface Screen) Moving Through the Menus Action Joystick Fast Forward Click RIGHT arrow Rewind Click LEFT arrow Highlight Menu LEFT/RIGHT Buttons Open Menu Click Button A Buttons Toggle Button UP/DOWN Options Keys Toggle Feature Click Button A ON/OFF Action Keyboard Fast Forward Right arrow key + Enter Rewind Left arrow key + Enter Highlight Menu LEFT/RIGHT arrow keys Buttons Open Menu Enter Buttons Toggle Button UP/DOWN arrow keys Options Toggle Feature Enter ON/OFF Action Mouse (Left button) Fast Forward Click RIGHT arrow Rewind Click LEFT arrow Highlight Menu Click Buttons Open Menu Click Buttons Toggle Button Options Toggle Feature Click ON/OFF Joystick Gameplay The controls listed below are the default controls for Setup. 1. You can reconfigure these controls on the Joystick Screen. (See Configuring the Joystick) offense Defense Keyboard Gameplay One or two players can use the keyboard simultaneously. The controls listed below are the default controls for Setup 1. You can reconfigure these controls on the Keyboard Screen. Either player can change the controls as long as key assignments do not overlap. You may not select Function Keys, Enter, Print Screen, or Scroll Lock. Note: In a 2 player keyboard game, Player 1 controls the menu selections. Play an Exhibition Play an Exhibition game with one or two players. Exhibition games are single games and a great way to quickly get into gameplay and learn the ropes before jumping into a NCAA Tourney or Season. 1. On the Pre-Game Screen select EVENT; EXHIBITION. 2.On the Pre-Game Screen select OPTIONS. Remember to choose player controls by selecting INTERFACE. (See Setting Up Controller Type) FAST FORWARD to the Pre-Game Screen. 3.FAST FORWARD to the Exhibition Team Select Screen. Toggle the HOME/VISITOR Button to decide where you want to play. 4. You can choose your team by checking out key rankings for each team as you cycle through the schools. Choose a team for either side by: Joystick - Point the cursor at the arrows under the team names and press Button A repeatedly to cycle through the teams. Keyboard - Press the UP arrow key repeatedly until the basketball spins under your side of the Team Select Screen. Press the LEFT or RIGHT arrow key repeatedly to cycle through the teams. 5. When you have chosen your teams, select ROSTER to view team stat screens. 6. FAST FORWARD from the Team Select Screen to the Tonight's Game Screen. The Line-ups Screen appears after a short loading sequence. Review your starting line-up, make changes if you desire and REWIND to the court for the Tip Off. (See Send in a Substitution ) Play the Game The Tip Off Each game begins with a Tip-Off. At the toss, press jump to go for the ball. Your success depends on the skill and experience of your center compared to the opposition's center. Remember to consult player ratings. The Game Screen The Controlled man during gameplay has a circle at his feet displaying his jersey number and position. If CPU Shot Assist is turned ON, the best choice to receive a pass displays a red circle at his feet. The Rotating Camera tracks the action to give you maximum view of the court and players throughout gameplay. Time There are 3 clocks to keep an eye on during gameplay. The Game Clock: Displays the time remaining in the half, while an LED indicator displays first or second half. The game clock display sits in the upper right corner of the screen during play, or at the bottom of the screen during time outs and pauses. You set the time of each half on the Options screen prior to beginning game play. The Shot Clock: Displays time allowed for the offense to make a field goal attempt. If the offense holds the ball for 35 seconds without striking the rim or making a basket, the result is a turnover. The Time Out Clock: Displays the time remaining time to make substitutions or strategy choices. Offense Ballhandling The player in possession of the ball will dribble whether he is moving on the court or standing still. If he begins to make a pass or take a shot at the basket, he'll stop dribbling. If he lands on the court holding the ball after taking a jump shot, the referee will call traveling. Make a Pass Make a pass by pointing the joystick or direction keys at a player tapping Button A without using the joystick or Direction keys. NOTE: When CPU Pass Assist is selected, the computer may override your choice and force the pass to a player it has selected. Take a Shot Your players shooting style varies depending on their individual skills. A player close to the glass may go for a slam or lay-up. If he's out a little farther he might try a hook shot. A good outside shooter will try a jump shot or go for a 3-pointer. To take a shot: Press and Hold Button B. Release Button B to follow through. NOTE: Ball releases when Button is released Improve your chances of making a jump shot by releasing the ball right at the top of the jump. Pump-fake an opponent by tapping Button B. Try to stay clear of defenders. Even if your shot is not blocked, the defender's harassment seriously effects shot accuracy. Defense Block a Shot or Rebound Tap Button B to block a shot or take a rebound near the hoop. Switch Defenders Switch to the defender closest to the ball by tapping Button A while keeping the joystick centered or not pressing any direction keys. Steal the Ball Attempt a steal by getting in front of the ball carrier. Press and hold Button B. Note: Get too aggressive and you're likely to draw the referee's whistle. Fouls & Free Throws Fouls Resulting in Free Throws If a shooter gets fouled during a field goal attempt and scores anyway, he gets one free throw. If shooter gets fouled and misses the shot, he gets two free throws or three if he was attempting a 3-pointer. After a team commits its seventh team foul in one half, the other team goes into a bonus situation. That seventh foul, if normally a non-shooting foul, now becomes a 1-for-1 free throw. The tenth foul and beyond is a double bonus. From this point on, all fouls result in two free throws. Shooting Free Throws When a player is fouled he will line up on the Free Throw Line and take possession of the ball. 1. Press and hold Button B to begin the shot. A floating basketball cursor will begin moving around the basket. 2. When the cursor lines up with the hoop, release Button B to make the free throw. NOTE: The cursor speed varies based on the shooter's free throw ability. View a Replay When you want to review the last play, go to Instant Replay. 1. Press Esc to open the Pause Screen. 2.Select VIEW REPLAY. The court view and Tape Player control panel will appear. 3.To control the Tape Player: Joystick: Move the Joystick LEFT/RIGHT to select a tape player control. Press Button A to play the tape. Keyboard: Press the LEFT/RIGHT Arrow Keys to select a tape player control. Press Enter to play the tape. 4. Press Esc to return to the Pause screen. Call Time Out to Make Subs, Match ups and Set Strategy Call a Time Out when your team has the ball, including possession for throw-ins, free throws, or a dead ball. The Line-ups Screen also displays prior to the beginning of the game for initial team assignments and strategy decisions. You can also check game stats for both your team and your opponent. This is vital information for finding out how specific players are stacking up against each other. Note: In a two-player game, both players must FAST FORWARD to clear the Line-Ups Screen prior to starting a game. In a one-player game the computer will call time outs to make substitutions. It will also ask if you want to see its substitutions. Answer Yes (press Y) and the computer will display the Line-ups screen. To call a time out: 1. Press Esc to open the Pause Screen and display the Time Out and 20 Sec. T/O Buttons. 2. Select Time Out or 20 Sec. T/O. 3.Toggle the Time Out Button to select SUBSTITUTION, MATCH UPS or STRATEGY The number of time outs you have remaining displays in the Time Out and 20 Sec. T/O Buttons on the Pause Screen. There are five time outs per game and one 20 second time out per half (an unused 20 second time out in one half cannot be used in the second half). When all of your Time Outs are used up, the Time Out Buttons will be grayed out and display the number zero. You will not be able to select them. Watch the clock in the upper left corner of the screen to keep track of time. REWIND quickly back to the court after you make your Time Out decisions. If you cannot make your changes within the allowed time, the game resumes without the changes you attempted to make. In a Two-Player game, both players must REWIND to clear the Line-Ups Screen before the game begins. Send in a Substitution You should make a substitution when a player is fatigued or injured. If a player fouls out of the game, you will be required to make a sub. Fouling out When a player fouls out of the game, a box will appear announcing the ejection. You will be prompted to press any key. The Line-Ups Screen require you to send in a substitution for the ejected player. Injuries When a player gets injured it is up to you to replace him as quickly as possible. NOTE: If you leave an injured player in the game, his performance will be so poor, gameplay for the whole team could suffer. Fatigue Watch to see how your players behave while standing around the free throw line. If you see them wiping their brow and hunching over, they are getting worn out. Make a substitution using the joystick: 1.Move the Joystick RIGHT/LEFT to select TIME OUT or 20 Sec. T/O and press Button A to open the Line-ups Screen. 2.Move the Joystick RIGHT/LEFT to select TIME OUT. Toggle UP/DOWN to select SUBSTITUTE. 3.Use the team roster displayed in two boxes on your side of the screen to make substitutions. The top box displays the five starters and the lower box displays the seven team members riding the bench. 4.Press Button A to highlight the starters. Move the Joystick UP/DOWN to highlight the starter you want to replace. His jersey number, name and fatigue level will display at the top of the screen. Press Button A to select that player and highlight the bench list below. Note: Monitor the fatigue levels of each player closely. 5. Move the Joystick UP/DOWN to review the benched players. A jersey number and fatigue level will display at the top of the screen for the highlighted player. Press Button A to send in the replacement. 6.When you finish making substitutions, move the Joystick up to highlight the word DONE over the Substitution Screen. Press Button A. 7.REWIND back to the court. Make a substitution using the keyboard 1.Press the Arrow Keys RIGHT/LEFT to select TIME OUT or 20 Sec. T/O and toggle UP/DOWN to open the Line-Ups Screen. 2.Press the Arrow Keys RIGHT/LEFT to select TIME OUT. Toggle UP/DOWN to select SUBSTITUTE. Press Enter. 3.Use the team roster displayed in two boxes on your side of the screen to make substitutions. The top box displays the five starters and the lower box displays the seven team members riding the bench. 4.Press Enter to highlight the starters. Press the UP/DOWN Arrow Keys to highlight the starter you want to replace. His jersey number, name and fatigue level will display at the top of the screen. Press Enter to select that player and highlight the bench list below. 5.Press the Up/Down Arrow Keys to review the benched players. A jersey number and fatigue level will display at the top of the screen for the highlighted player. Press Enter to send in the replacement. 6.When you finish making substitutions, press the UP Arrow Key to highlight the word DONE over the substitution screen. Press Enter. 7. REWIND back to the court. Dead Ball Substitutions You may make quick substitutions any time the referee blows the whistle after a violation against either team and the ball is dead. 1. After the referee blows the whistle, press Esc to open the Pause Screen. 2. Select SUBSTITUTIONS. Quickly make your substitution and rewind back to the game. Strategy Decisions This is where you make the decisions about how your team is going to play the game on both offense and defense. To set or change strategy using the Joystick 1. Move the Joystick RIGHT/LEFT to select TIME OUT or 20 Sec. T/O and press Button A to open the Line-ups Screen. 2. Move the Joystick RIGHT/LEFT to select TIME OUT. Toggle UP/DOWN to select STRATEGY. 3. Move the Joystick RIGHT/LEFT to cycle through the Strategy categories and UP/DOWN to make a strategy decision or selection. 4. REWIND back to the court. To set or change strategy using the keyboard 1. Press the RIGHT/LEFT Arrow Keys to select TIME OUT; press the UP/DOWN Arrow Keys to select STRATEGY. 2. Press the RIGHT/LEFT Arrow Keys to cycle through Strategy categories and display their settings. 3. Press the UP/DOWN Arrow Keys to change the settings. 4. Press the RIGHT/LEFT arrow Keys until REWIND is highlighted and press Enter to get back to the court. Match Ups The default setting is a man-on-man defense. Select MATCH UPS to make man-on-man assignments. To set or change Match Ups using the Joystick: 1. Move the Joystick RIGHT/LEFT to select TIME OUT or 20 Sec. T/O and press Button A to open the Line-ups Screen. 2. Move the Joystick RIGHT/LEFT to select TIME OUT. Toggle UP/DOWN to select MATCH UPS. Your players appear on the left side of the screen. The opponent's players appear on the right. 3. Press Button A to highlight your players (the red rectangle will begin flashing on your team side). Move the joystick UP/DOWN to highlight the player you want to assign to the opposition. 4. Move the joystick RIGHT to highlight the list of opponents. The red rectangle will begin flashing on the opposition side. Press UP/DOWN to select the opponent you want to assign. Press Button A to assign the match-up. The opposition player will move directly to the right of your player. 5. Move the Joystick UP repeatedly to highlight the Done button at the top of the screen and press Button A. REWIND back to the court. To set or change Match Ups using the keyboard: 1. Press the RIGHT/LEFT Arrow Keys to select TIME OUT or 20 Sec. T/O; press the UP/DOWN Arrow Keys to select Match Ups. Press Enter. 2. Your players appear on the left side of the screen. The opponent's players appear on the right. 3. Press the UP/DOWN Arrow Keys to highlight your players (the red rectangle will begin flashing on your team side). Press the UP/DOWN Arrow Keys to highlight the player you want to assign to the opposition. 4. Press the RIGHT arrow key to highlight the list of opponents (the red rectangle will begin flashing on the opposition side). Press the UP/DOWN Arrow Keys to select the opponent you want to assign. 5. Press Enter. The opposition player will move directly to the right of your player. 6.Press the RIGHT arrow key to highlight the Done button at the top of the screen and press Enter. 7. REWIND back to the court. Start a Tournament or Season Season and Tournament are one-player games. 1. On the Pre-Game Screen select EVENT; SEASON or TOURNAMENT. Fast Forward. 2. On the Pre-Game Screen select OPTIONS. Choose player controls by selecting INTERFACE. (See Setting Up Controller Type) FAST FORWARD to the Pre-Game Screen. 3. FAST FORWARD to the Team Select Screen. Toggle the HOME/VISITOR Button to decide where you want to play. To pick a team: Joystick - Place the pointer at the LEFT or RIGHT Arrows in the Team Selection Icon and press Button A to cycle through the teams. Keyboard - Press the UP/DOWN Arrow Keys repeatedly until the basketball in the Team Selection Icon spins. Press the LEFT/RIGHT Arrow Keys to cycle through the teams. FAST FORWARD to the Team Screen to view up-to-date stats about your team and other schools. 4. FAST FORWARD to the Tonight's Game Screen for a quick introduction and find out which team is favored to win. FAST FORWARD again to display the Line-ups Screen and set Match Ups, Substitutions and Strategy prior to the Tip Off. REWIND to get into gameplay. Stats and Schedules Stat Screens and Schedules give you all the information you need to run a team. You can check the progress of one player, your team, your opponent or the whole NCAA program. Joystick - Point at the Up or Down ARROW at the left of the screen and press Button A repeatedly to cycle down through the schedule. Keyboard - Press UP/DOWN Arrow Keys to cycle through the schedule. Roster Roster gives a detailed rundown of a team. Find the Roster Screens on Team Select Screens, Team Screens and the Pause Screen. Open the Roster Screen to get current information on your team. Select ROSTER; OPPONENT (Exhibition only) to display stats about the next team you are scheduled to you play. Toggle SEASON to cycle through team stats for the current season, last season and tournament play. Toggle STATS to cycle through Offensive, Defensive and Miscellaneous stats. Toggle NUMBERS to cycle through Performance Ratings, Averages and Totals. Select PRINT to get hard copy of displayed stats. Schedule Open the Schedule Screen for a rundown on opponents, locations and game dates. Completed games display a score. Find the Schedule Screen on Team Screens during Season and Tournament play. Play Simulated Season Games from the Schedule Screen. (See Simulation Play) Calendar The Calendar shows scheduled games for all teams on a daily basis. Move forward or backward through the calendar by: Joystick Select the LEFT/RIGHT arrows at the top of the calendar and press Button A repeatedly to cycle through the dates. Keyboard Press LEFT/RIGHT Arrow Keys to cycle through the dates. The calendar displays: Visiting School, Home School and Ranking W-L - Overall Win/Loss Record for each school. Leaders Check out Stat Leaders for information on the top 25 NCAA players and how they rate in each statistical category. Their ratings are based on a 16 point maximum in each category. Top 25 This screen features the win/loss records and next opponent for the top 25 NCAA teams. Top 25 is updated after each game played. Check out the standings in all eight regions. Toggle STANDINGS to cycle through the regions. Schools Use this NCAA Team Directory as a quick reference guide for all the schools and their respective regions. The Custom Player Screen Once you have selected the school you want on the Team Selection Screen, you can personalize the team by making your own custom players. 1. Select CUSTOM on the TEAM SELECT SCREEN during Season Play to display the Custom Team Screen. 2. Highlight a player from the existing team roster and select CUSTOMIZE to open the Custom Player Screen to modify the stats of the highlighted player. 3. Make the following adjustments to your custom player: Name Use the BACKSPACE key to remove the player name and type in a new name containing up to 32 characters. You cannot duplicate the name of another player on the team. Uniform # Click anywhere along the arrow to select a jersey number from 1 to 99. You cannot use a number already assigned to another player. Hand Click on either end of the arrow to make your player Left or Right handed. Player Click anywhere along the arrow to adjust the skin color of your player. Recruiting Talent You do recruiting when: You select NEW SEASON. Instead of beginning with gameplay, you recruit new players from the top high school seniors in the country. This is where you put your coaching skills in high gear. It's a brand new season or you just battled your way through the first season. Too bad...your point guard, the best player on the team took his diploma and turned pro. Time to scope out the talent pool. Make 15 recruiting attempts from a group of 300 hot high school heroes all dying to play college ball. But they want the best school and have a list of priorities. Some of them are so good everyone wants them. Others have a favorite school and yours may not be it. Still others get homesick and want to play with a local school. You can take two recruiting approaches. Go for the sure bet and the odds are in your favor, or take a gamble. A long shot player with marginal interest could end up choosing your team if you work to get him. There are 3 criteria to guide your recruiting effort: Position You must have 2 players of each position on your team at all times. In a recruiting situation, the computer will force you to select a replacement for a specific needed position by eliminating your alternatives. For Example: Of your 12 man team, you have three graduating seniors, including both of your point guards and one of three centers. You now have three open slots to fill. Since you have two centers remaining, you can recruit any position for the first slot. However, since you have lost point guards, you must recruit two new point guards. Location Every player looks close to home. You have a better chance of recruiting local players than distant ones. If you find a top player who lives close, you have an excellent chance of getting him. Ranking Go for a highly ranked player of any position when you can. Review and Recruit a Player on the Recruit Screens 1.If you want to recruit new players: Select EVENT; NEW SEASON on the Pre-Game Screen and FAST FORWARD. 2.When the Team Select Screen displays, make your team selection and FAST FORWARD. Wait a moment for the computer to seek out the top 300 high school seniors in the country and display the Recruiting Screen. 3. On the Recruit Screen, use the slider at the left side of the screen to scroll through the list of all the hopefuls. Select SORT and toggle to view the players by location, ranking, or position. Select RATINGS and toggle to display Offensive, Defensive and Miscellaneous Stats. Select ROSTER to make comparisons to your present team. Highlight a promising player. 4. Select REVIEW to help you make the final recruiting decisions about a player and then actually make your bid for him if he seems promising. Check out his ranking, home state and physical attributes. Study his priorities and favorite schools. Type-Select TYPE to set the strength of your recruiting effort. Toggle to: Light-If you want the guy but can live without him. Normal-If you think he'll be a great addition to the team. Heavy-If you think this player could take you to the championship. You are allowed 5 recruiting rounds at each strength. The number under the Type button indicates how many recruit efforts you have remaining. 5. Select RECRUIT. Wait to see if the recruiting effort is successful. NOTE: Sometimes the player you are after will not make a decision right away. You may have to make multiple recruiting attempts to get your man. Sometimes, every effort to recruit him will fail. NOTE: The school that was successful in landing the recruit will appear in the Signed By Notice on the Review window if no Signed By Noticed appears, the player is undecided. 6. FAST FORWARD to display the Recruit List and repeat the process for another player. Players that are unavailable will be crossed out. Note: If you want the computer to finish your recruiting chores for you, FAST FORWARD from the Recruit List and Respond with a 'Yes' when asked if you want the CPU to finish your recruiting. Press any key when prompted to return to your Team Screen. 7. Fast forward to your Team Screen when the Recruiting session is over. Select SEASON and toggle to CURRENT to view you new team which includes new recruits. For those who need assistance we offer the GTE Technical Support Basketball Camp. GTE Technical Support --------------------- If after reading this file you are still experiencing problems, please don't hesitate to contact us. We offer several ways in which to contact our technical support specialist: Web Page: http://www.im.gte.com email: gtechsup@im.gte.com PHONE: (619) 431-4264 FAX: (619) 431-8755 MAIL: GTE Entertainment P.O. Box 4358 Carlsbad, CA 92018-4358 When contacting us please have the following information ready: CPU Type (486/66DX2, Pentium 60, etc.) RAM Video Card Make/Model Sound Card Make/Model and settings (IRQ, DMA, Port) CD ROM Drive Make/Model Contents of CONFIG.SYS and AUTOEXEC.BAT files For more information on GTE Entertainment products call 1-800-GTE-TODAY. Technical Appendix Credits Lead Programmers - Randy Platt, Larry Garner Game Design - Larry Garner, Jerry Albright Producer - Jerry Albright Lead Tester - Rob Sablan Assistant Lead Testers- Mark Clifton, Erik Peoples Testing Crew - Ted Apollo, Chris McGregor, Mark Fernandez, Fabio Aguirre, Chad Reese, David Flournoy, Daniel Melvin, Mike Bulger Product Testing Manager - Jeanne Collins Project Art Director - Brian McManamon 3D Artists - Glenn Stroh, Jenifer Bacon, Susan Hayden, Mark Macy, Ed Yaffa Graphic Artists - David Lathrap, Richard Loesch, Kim Healy, Francisco Villasenor, Karen Brake, Michelle Light, Diane Beckel Art Director - Lori Nichols Music Composer and Producer - Larry Groupe Soloists - Mitch Manker, Trumpet; John Rekovics, Saxophone; Mark Shapiro, Guitar Music Production and Engineering - Terry Barnum, Dom Widiez Additional SFX - Terry Barnum Announcer - Jeff Thill Film Shoot Director of Photography - Thomas Rowe Lighting Director - Will Urie Make-Up - Monica Diventi, Nedra Hainey Costuming - Stephanie Kuhne Shoot Director - Paul Rhoads Shoot Producer - Stephanie Koerner Database Manager - Jane Huizenga Cast - Shon Tarver, Player; Mark Boyd, Player; Steve Allisi, Coach; William Mallory, Referee Research and Development - Monica Aquirre Production Manager - Jane Huizenga Assistant Producer - Stewart Spilkin Director of Development, Jerry Albright Marketing Product Marketing Manager - Megan Humpal Manual - Neil Hanshaw, Hanshaw Ink Special Thanks Brian Platt Steven Platt Alan Anders Nancy Near Junglevision Software Galen Beenken, LRG Lisa Tomlinson, LRG Jack Waters, NCAA Amy Houston, NCAA CGS Testing, Berkeley, CA *********************************************************************************** (c) 1996 GTE Vantage Incorporated. All Rights Reserved. The GTE logo is a registered trademark of GTE Corporation. The NCAA and the NCAA logo are registered trademarks of the National Collegiate Athletic Association and used under license by GTE Interactive Media. ********************************************************************************