DeHackEd v. 1.2 By Greg Lewis (Tree) gregory.lewis@umich.edu The Doom.exe hack editor! With this version of DeHackEd, peruse the Thing tables in the Doom.exe file, and modify them at will. Make fireballs invisible! Make missiles do 2000 points of damage! Make demons float! Also, edit the Ammo tables... more power for your struggling Marine! And... save your changes in patch files! Create new types of deathmatches, with plasma "mines" and super-fast weakling rockets. Wad developers can create new types of monsters to distribute with their levels... great new possibilities! Disclaimer: the author is NOT responsible for any damage, corrupting, or trashing of the doom.exe file that this program causes. Hint: Make a backup of the doom.exe before you begin! Many thanks to Matt Fell (matt.burnett@acebbs.com) for the specs that made this possible. Also, to Id for the great game! It is a VERY good idea to pick up a copy of the doom.exe hack specs, available at infant2.sphs.indiana.edu. Look for a new version of DeHackEd as soon as 1.4 is released, which will be able to work with both popular versions of Doom (1.2 and 1.4). It should be available within days after the 1.4 release. The new version will likely still be able to read 1.2 patch files, too! NOTE: If anyone finds new information about any of the unknown or '?' information, please inform me about it, so I can include it in the next version of the editor. I will also relay the information to Matt Fell. I'm interested in some feedback on the following question: should I include the ability to edit the frame, sound, and/or sprite tables? Let me know if anyone considers this to be very useful (and why?!), and I may include it in the next version. Until then, a viewer is all you get... Future versions may or may not include: Frame/sound table editing A better interface ??? (your suggestions here) Or, if anyone is interested in adding code to this program, email me and I can give you the stuff I've got now to look at. Or, if someone wants to take care of dhaked altogether, let me know. I need to get to work on tree4.wad! :) Version 1.2: Patch files now available New Ammo editor Fixed the 'e' thing on the help screen (Thanks to the 2,000,000 people who pointed it out!) Added new bit information, bits 12, 15, 26, and 27 (thanks to Jason Gorski) Fixed "bit" bugs *again* New Frame table viewer New Sound table viewer New Thing (list-type) table viewer Version 1.1: New Bit Editor. Width/height bugs fixed. Version 1.0: The first thing!