                            Welcome to BowlStat
                            ===================

        Here are a few short notes to assist you in using BowlStat.

        First  off,  this  version  has  been  crippled  due  to  a lack of
 registrations (but  not calls for  support). Even crippled,  BowlStat will
 generate  full printouts,  however, the  number of  names printed for eack
 category/award has been fixed.

        Upon receiving your registration fee ($35), a key file will be sent
 that will unlock this restriction. Current registered users can obtain the
 key file for free, the usual $10 version upgrade fee will cover this.


 YEARLY STATISTICS/CLUB SCORES
 -----------------------------

        If bowler or team yearly statictics  and/or "CLUB" scores are to be
 maintained,  set the  "Save Stats/CLUB  to disk"  and "Save  Team Stats to
 Disk" options in the Defaults EDITOR (General Defaults) to "Y".


 MEMORY
 ------

        The amount of memory required to store the bowler database  can  be
 reduced  by  suppling the maximum number of bowlers the system will allow.
 For example, to to set the maximum number of bowlers to 200, type BOWLSTAT
 200 from the DOS command line.  If no number is supplied  the  default  of
 891  (99  teams with 9 bowlers per team - BowlStat's maximum setting) will
 be used.  Each bowler record takes approx. 150 bytes of memory. Remember -
 the larger the database, the longer certain operations will take.

        Please note that the MEMORY and  VIDEO options can be combined. For
 example,  BOWLSTAT 100  /M allocates  memory for  100 bowlers and provides
 support for monochrome video displays.


 VIDEO
 -----

        To  run  BowlStat on a monochrone system, add the "/M" switch - ie.
 BOWLSTAT /M from the DOS command line. This command can also  be  used  on
 color systems to display BowlStat in B/W.


 LEAGUE LOADING
 --------------

        If  the same  league is  to be   used week  after week,  it can  be
 selected  from  the  command  line,  bypassing  BowlStat's  normal startup
 procedure. Add the following switch after the BowlStat command:

        /F:<league name>

 ex. BOWLSTAT 250 /M /F:MENSPRO


                              Menu Operation
                              ==============

        All menu  items available in  BowlStat are accessed  through "smart
 menus". To  choose an item, move  the highlight bar via  the cursor or +/-
 keys of the numeric keypad to the  desired choice and press the "Enter" or
 "Return" key. If  a mouse is present, move the  cursor to the desired menu
 item and double click the left mouse button.

        If the menu item is preceeded by  a number, then it may be selected
 by  a pressing  the corresponding  number.  In  this case  the "Enter"  or
 "Retrun" key is not required to complete the selection.

        For example,  to select "5)  BOWLER - Delete"  from the Main  Menu,
 either  move the  highlight via  the cursor  or +/-  keys to  the line "5)
 BOWLER - DELETE"  and press the "Enter"/"Return" key  or press "5". Either
 method selects the same menu item.

                               Function Keys
                               -------------

         BowlStat  makes  use  of  function  keys  F1-F4  and F9-10 for the
 following functions:

  F1  - Help system pop-up window. (always active)
  F2  - Bowler database pop-up window.
  F3  - Team database pop-up window.
  F4  - Database statistics pop-up window.

  F9  - Printer pause.
  F10 - Printer continue.

        Function keys  F2 - F4 are  active at any time  after reaching then
 Main Menu and  are disabled during print operations.  Function keys F9-F10
 are active only during a print operation.

 Notes: The  function keys cannot be  "stacked" - only one  function may be
        active at any given moment.

        Most  prompts in  BowlStat are  worded so  that any  menu item that
        alters a database (team or bowler) requires a "Y" (yes) response to
        a confimation prompt. Therefore, the  "Enter" or "Return" key alone
        is considered as a  NO entry and can be used in  place of a "N" and
        "Enter"  or  "Return"  keystroke  sequence.  Also,  to  utilize the
        numeric keypad, the "+" and "-"  keys can be used to simulate "YES"
        (+) and "NO" (-) replys.

        To produce a hardcopy of the  online help files for reference, type
        MANUAL at the DOS command line.

        The  order of  command line  options is  important. They  should be
        entered in the following order:

        1) Memory Size
        2) Monochrome video switch (/M)
        3) League name to be loaded (/F:<league name>)

        Failure  to  enter  the  options   in  this  order  may  result  in
        unpredictable operation.
